XCOM 2
[WOTC] Half-Life 2 Weapon Pack (OUTDATED)
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Update: 14 Apr, 2021 @ 12:48am

-Fixed the Crowbar's localization not displaying correctly

Update: 7 Apr, 2021 @ 2:05am

-Fixed the T1 SMG having T3 stats

Update: 7 Apr, 2021 @ 1:49am

Update: 21 Dec, 2020 @ 3:23pm

VERSION 1.01

-Fixed the weapons not upgrading properly

-Fixed the CreateTemplate functions sharing the same names as the Weapon Templates themselves, for example: the Function would be 'static function X2DataTemplate CreateTemplate_WeaponName_CV()' and then the Template would also be 'WeaponName_CV'. While i don't think this caused any issues (at least none that i've seen), i still cleaned up that aspect of the code to be sure. Apologies in advance if this causes any issues in your on-going campaign.

Update: 14 Aug, 2020 @ 6:28pm

Update: 13 Aug, 2020 @ 11:54am

-Lowered the size of all Normal textures from 1024x1024 to 512x512 (This won't reduce the visual quality of the weapons in any significant way)

Update: 11 Aug, 2020 @ 9:59pm

-Forgot to change some lines in the Weapon Skin Replacer config

Update: 11 Aug, 2020 @ 9:57pm

-Changed out the conventional tier scope and laser sight meshes on the Spas to use the mag tier meshes instead

-Decreased the size of the scopes and repeater on the Spas

-Decreased the size of the repeater on the MP7

-Increased the size of the repeater on the Python

-Increased the size of the scopes on both pistols

Update: 11 Aug, 2020 @ 3:02pm

-Initial Release