Arma 3
SABRE: Commandos
Showing 21-23 of 23 entries
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Update: 26 Feb, 2014 @ 9:18pm

*V1.1 Hotfix* - Fixed the mission not being able to be played after being updated. This is due to an Arma 3 bug introduced in the last update.

Update: 26 Feb, 2014 @ 9:06pm

V1.1

- Added radio messages from Bravo and HQ. (Thanks H.o.p)
- If the player saves Bravo team the markers at the ambush point are deleted.
- Made it so that it is easier for the player to know where Bravo is (using markers) ,and what they are doing (using radio messages).
- Disabled the ability to eject from the insertion helicopter;
- Added friendly fire. Killing NATO forces now results in mission failure.
- Once rescued the sniper now holds position until ordered to move. This was done to prevent the sniper from running around after being rescued.
- Reduced the "victory music" trigger radius.
- Reduced the amount of time it takes for the mission completed trigger to activate.
- Added a range-finder and removed the binoculars from Caesar's inventory.
- Adjusted the time at which the game autosaves and when the music plays after you rescue the sniper.
- Removed the dependency workshop tag.

Update: 22 Jan, 2014 @ 5:09am

V1.0 - Official Release