Total War: WARHAMMER II

Total War: WARHAMMER II

Preyton
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Update: 2 Jan, 2022 @ 7:41am

Update: 17 Jul, 2021 @ 1:40pm

  • Reduced head size by 25%.

Update: 14 Jul, 2021 @ 3:37pm

  • Fixed another small animation set error.

Update: 14 Jul, 2021 @ 2:21pm

  • Fixed small animation set error.

Update: 14 Jul, 2021 @ 1:19pm

Updated for The Silence and the Fury:

  • Integrated Preyton into all the new beastmen mechanics, so it's unit cap can be expanded, etc.
  • Preytons now upgrade alongside Jabberslythes (before they upgraded alongside Harpies)
  • Preytons benefit from that one technology, allowing it to get regeneration
  • Buffed the Preyton's melee damage, hitpoints, and mass. Increased multiplayer cost as well.
  • New RoR "The Beast of Bourges", with magical attacks and a blue coloring that matches the Monstrous Arcanum's illustration
  • New Animation set "bi2_preyton" (all this does is cleanly remove the drool VFX)

Update: 20 Mar, 2021 @ 8:07am

Fixed localisation error.

Update: 19 Mar, 2021 @ 8:01pm

Fixed Rakarth script. Preytons as rewards for raiding should now work.

Update: 19 Mar, 2021 @ 8:04am

Rakarth can get Preytons if raiding temperate or chaos corrupted regions. The vanilla script is unfortunately not built to handle post-battle rewards for specific factions, ie. beastmen. So this is the next best thing.

Update: 3 Dec, 2020 @ 5:02pm

Fixed animation bug.

Update: 3 Dec, 2020 @ 2:53pm

Updated Land Unit and Battle Entity tables.
No major changes.