Garry's Mod

Garry's Mod

Somnolence
Showing 1-8 of 8 entries
Update: 25 Dec, 2020 @ 3:41pm

Is it just me or does it seem darker in Somnolence City tonight?

-Added a new skybox and adjusted the lighting to match
-Doors can't be moved with the physgun anymore
-Aligned some hallway and room textures
-Reworked all doors and door frames to fit into walls properly
-Fixed an incorrect texture
-Made the gates in the alleyway open when ran into
-Added a trigger to open the gates if the player doesnt open them manually.
-Fixed the citadel architecture being manipulatable with the physgun
-Repositioned the trigger to close the citadel door to prevent players from getting stuck.
-Added a playerclip volume and teleport to also prevent players from getting stuck
-Fixed an unnatural looking decal.
-Turned the combine hospital forcefields off.
-Added a clip brush to the lift
-Added a clip brush to a workspace in the radio station
-Fixed floating chairs in the radio station after breaking the tables beneath them
-Added a new water texture and increased the render distance after the bathroom
-Removed flares
-Optimised the map file size from 250mb to 206mb by removing unused/unneeded files.
-3D Skybox and lighting adjustments.
-Added some secrets

Update: 25 Dec, 2020 @ 3:38pm

Whoops

Update: 25 Dec, 2020 @ 3:37pm

Test

Update: 24 Aug, 2020 @ 11:35am

-Packed some more sound assets into the map file to fix a soundscape that wasnt properly playing.

I apologise for the enormous file size of this map, I realise most people dont want a single map file taking up nearly a quarter of a gigabyte. If I release a follow up map I'll be limiting myself to base Half-Life 2 assets that come with GMOD.

Thanks for playing.

Update: 21 Aug, 2020 @ 9:20am

Final fix-ups.

-Fixed strange shadows
-Fixed zombie AI behaviour after leaving the hospital
-Fixed as many flickering displacement textures as I could find
-Grew some grass around a tree
-Locked a door that was meant to be locked
-Fixed an unintentional boundary break
-(Hopefully) fixed certain sounds not playing
-Added music
-Sprinkled a few details here and there
-Fixed a broken decal
-Made the flickering lights a bit more impressive
-Added a soundscape where there shouldve been one prior.
-Adjusted a few lighting values

I tried fixing the weird lighting on the double doors in the non-overgrown hospital area, but to no avail. I don't intend to update this map further, except for resolving missing assets or other serious issues.

Thanks for playing.

Update: 21 Aug, 2020 @ 7:58am

And some more models and a texture and some sounds.

Update: 21 Aug, 2020 @ 6:11am

Fixed a missing model.

Update: 20 Aug, 2020 @ 9:00pm

Initial addon creation.