Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Guv's Additional Unique Units Mod (Updated 2021-08-22)
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Update: 28 Aug, 2020 @ 8:04am

Update:

Fixed the unit permissions being wrong, as CA accidentily gave Gong Du's permission group to Huang Shao, and vise versa. (Thanks Scicotheron!)
Fixed so Zheng Jiang's Bandit Queen's Raiders are visible in 194 start year. Fixed the orginization of the cards in faction selection screen for Zheng Jiang.

Increased Cdir quality value of Zheng Jiang's unique unit.
Increased attack interval slightly from 20 to 23 (added a +13% interval percentage bonus) for Liu Chong's "Chen Guardsmen" unit.
Increased general rank requirement for Yuan Shao's "Song Royal Guard" from rank 6 to rank 7.

Update: 26 Aug, 2020 @ 1:05am

Update:

Renamed Gongsun Zan's "White Horse Juggernauts" to "White Horse Cataphracts".
Increased some cdir_unit_qiality values, so AI prioritize certain units more often.

Added the Yellow Turban unique units from Mandate of Heaven to base game Yellow Turban factions:

Gong Du: Inherits 1 unique unit from Zhang Bao, General of the Land. Yaoguai Hunters (ranged guerilla snipe unit).
He Yi: Inherits 1 unique unit from Zhang Liang, General of the People. Gallants of the People (Armoured and High Morale melee spear and shield infantry unit).
Huang Shao: Inherits 1 unique unit from Zhang Jue, General of Heaven. Chosen of the Eight Immortals (Brutal and Unbreakable melee dual wield infantry unit with small unit size).

Added some details on the original unit unlocks info tooltip to clarify the differentiation between each unit unlock.
To add an example: The Youxia are unlocked from the technology shared with all yellow turbans. Which do not make them a unique unit. So, really what they try to state is that He Yi get's to start with that technology. Not the unit persay.
They simply gain access this units earlier than the rest of the yellow turbans. The units I gave them can only be used with this faction alone, not through technology research.

Update: 23 Aug, 2020 @ 2:19pm

Update:

Removed the edit of the Imperial Defenders and compiled it into a new mod named "Guv's Imperial Defenders remake mod"
Moved the Wei Swordsmen from rank 6 requirement to rank 4.
The Shu Shieldbearers are now affected by Peasant effects.

Update: 21 Aug, 2020 @ 11:27am

Released

Update: 21 Aug, 2020 @ 10:42am

Pre-release adjustments