Zombie Panic! Source

Zombie Panic! Source

Classic Frozenheart
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Update: 15 Dec, 2023 @ 4:02pm

Classic Frozenheart V5
-It is possible to play this map in testmode now.
-Cleaned up all info_player entities that had obsolete data on them.
-All light entities HDR scale were changed to the new standard (.5).
-Replaced AS balancer with static randomizer.
-Small changes to some objectives.
-Added sprites to lights.
-Fixed lights with wrong skin.

Update: 14 Feb, 2022 @ 11:00am

-Removed AS zrespawn script

Update: 6 Sep, 2021 @ 2:38pm

-AS Balance scheme changed (High > 4)
-Add zombie ladder at the docks
-Reduced zombie respawn delay
-Material fixes

Update: 28 Nov, 2020 @ 2:33pm

-Removed reflective glass in the hotel (Performance was bad and it led to some strange glitches in rare cases)
-Added and changed freeze text from fade in to scan out
-MP3 song 'Frozenheart' is no longer forced on at roundstart
-Added explosives
-Replaced old AS script for zombie respawn delay (Thanks Pikouchu!)

Update: 14 Nov, 2020 @ 1:03pm

-Put custom materials inside the map file

Update: 26 Oct, 2020 @ 4:02pm

-Fixed bad addoninfo text

Update: 20 Oct, 2020 @ 9:39am

-Edited random_def.as file

Update: 20 Oct, 2020 @ 8:52am

-Updated for ZPS 3.1 release
-AS balancing file redone
-Custom content taken out of the bsp file

Update: 4 Sep, 2020 @ 10:28pm

-Extend endgame timer before it forces a zombie win in the final objective
-Escape objective now needs 75% of survivors instead of 100% to win a round

Update: 1 Sep, 2020 @ 9:51am

-Added HDR support
-Workshop screenshots remade in HDR mode
-Added map beacon
-Added gas can viewmodel
-Edited generator beacon
-Remade some playerclips