Left 4 Dead 2

Left 4 Dead 2

萌新 硬核战役模组Mengxin Hard Coop Mode (ver.Pro)(with simple ai improvement)
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Update: 27 Feb, 2021 @ 5:29pm

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Update: 27 Nov, 2020 @ 4:01pm

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Update: 12 Nov, 2020 @ 2:37pm

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Update: 2 Nov, 2020 @ 3:10pm

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Update: 17 Oct, 2020 @ 7:40pm

由于预加载需要用到vslib,会与其它mod冲突,所以羊驼取消了预加载mp5模型功能
现在三连发不会被替换成mp5了,反正很多人都不喜欢(
Since vslib is necessary for percaching but conflicts with other mods,I remove the function of percaching mp5 model
Now rifle_dessert won't be replaced by mp5 anymore, and it may don't even matter for many people don't like it. (

Update: 17 Oct, 2020 @ 1:07am

1.fix the error caused by not precaching mp5 model in some community maps.
2.Smoker's CD was set to 3&10 (amateur) 3&7.5(pro) 3&3(unpublished version)
(Owing to the change of The Last Stand update, Smoker's CD will be recharged slowly when his tongue was cut or destroyed instantly, which were considered as "misses" by game before 22xx version

1.修复了部分三方图没有预加载mp5导致的错误问题
2.舌头的CD调整为了 3&10 (业余版) 3&7.5(专业版) 3&3(未公开版本)
(由于背水一战更新,舌头拉人被锐器切断/秒救时不再被视为“未命中”,这导致了舌头的CD变长了,所以羊驼调整了舌头的CD)

Update: 26 Sep, 2020 @ 5:41pm

2020/9/26
更新日志:
update log:
1.由于隐藏武器的加入,羊驼调整了武器刷新的规则:sg552被替换为消音smg,三连发被替换为mp5
2.清除了开发时的残留文件,修改了mod被拖入addons时的信息
1.Due to the addition of CSS weapons, alapaca(me)adjusted the rules of weapons'spawn : sg552 is replaced by silneced_smg and rifle_desert is converted to mp5 now.
2.Clear the remain files during development and modify the information when the mod is dragged into addons files

更新感想:
update reflections:
毫无疑问,虽然仍存在着一些瑕疵,但求生之路的这次大灾变式更新仍然是鼓舞人心且令人惊喜的。我们告别了比回家之路更熟悉的各种近路,迎来了正式加入的CSS武器。尽管小刀的大幅削弱令我们有点心疼,但可喜的是更新也暗中强化了一下隐藏武器:mp5和scout的威力分别增加了2点和15点,前者的调整加上其装弹动作的修复大大增加了其竞争力,使其dps在t1机枪中位居第二,综合性能与消音smg平分秋色; (smg地位-1) smg在Mengxinpro里就靠点中远距离的舌头挽尊了,现在应该是彻底没得尊严了 而后者的调整使其伤害跨入百档大门,使其能够一枪打掉smoker的舌头和口水,两枪中身体爆掉ht,实在是可喜可贺。 要不是mengxinmod削了狙击其实鸟狙还是垃圾 不过可惜的是,社区大佬们并没有对awp的伤害做出任何调整,使用awp对枪法的要求仍然很高 说的极端点也是半个废铁 至于单喷弹药量的提高,我认为这是好的,没有任何坏处(
顺便说说mengxin 战役模式里没有的sg552吧,从数据上来看它几乎就是一个可以开镜版本的m4a1,只是装载速度略慢射速略快而已。 克局以外的场合较m4应该比较强势(但不明显)。 我看过了,sg是真滴强
Undoubtedly, although there are still some flaws, Such an earthshaking update of L4D2 is still inspiring and surprising. We bid farewell to most kinds of shortcuts more familiar than the way home, but welcomed the formal addition of CSS weapons. Though the sharp weakening of knife makes us a little heartbroken, it is delightful that the update has made a secret improvement to some hidden weapons: the damage of MP5 and scout has been increased by 2 points and 15 points respectively. The adjustment of the former and the repair of its loading action greatly increase its competitiveness, making its DPS rank second in the T1 smg gun, and the comprehensive performance is almost on a par with silenced smg. (smg's status -1) in Mengxinpro, smg relies on the ability of dealing with middle and long-distance smoker to hold its respect. Now it may be totally disgraced. The adjustment of the latter makes its injury step into the hundred gate, so that it can kill smoker's tongue and spitter in one shot, and 2 shots to kill a hunter by shooting its body, which is really gratifying. if mengxinmod didn't cut down the sniper, in fact, soucnt would still be useless but unfortunately, our community player did not make any adjustment to the damage of AWP, and the requirements of shooting skills for using AWP are still very high .Extremely speaking,awp is still half scrap iron When it comes to the increase of shotguns' clipsizes , I think that is all of benefits (
By the way, Let's talk about sg552 that doesn't exsist in Mengxin's coop mode. From the data, it is almost a another M4A1 with sight , except the loading speed is slightly slower and the shooting speed is slightly faster. It may allow SG stronger than M4 in the situations apart from facing tank.(but not obvious) My bad , sg is real outstanding

Update: 28 Aug, 2020 @ 7:05am