Crusader Kings III

Crusader Kings III

Rurik: Chronica Slavorum
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Update: 23 May @ 11:00am

✦ Adaptation for game version 1.16.2.1

Update: 13 May @ 11:00am

✦ Adaptation for game version 1.16.2

Update: 11 May @ 1:00am

✦ The Carolingian Empire has been added to the map (867)
✦ The Carolingians (867) have been globally reworked under AI control, including land inheritance if the corresponding mod rule is active
✦ Historical death dates for major Carolingian kings and some characters (if the corresponding rule is enabled)
✦ Simplified the event of Igor's birth
✦ A simple event for Olga's birth has been added (Find her in the Pskovich dynasty)
✦ Added compatibility with the More Holding Graphics mod

Update: 9 May @ 6:00am

✦ Now the Krivich duplicate dynasty is named «Smolyatich» and settled in Smolensk
(They are a branch of the Smolensk Krivichs)
✦ Added coat of arms for the «Smolyatich» dynasty in Slavic style
✦ Now Rurik, under the control of the AI, will try to conquer the Polotsk in 873
✦ Now Igor gets the «Historical Character» trait at birth
✦ Now only independent princes can create royal titles on the territory of Great Russia.
(This should help to fix the error of children inheriting titles not created)

Update: 8 May @ 12:00pm

✦ Cancelled some changes related to AI logic after testing
✦ Correction of starting conditions

Update: 8 May @ 2:00am

✦ Lewy now has screen 4
✦ Added ostrog Izborsk to the map (867)
✦ Changed the colour of the coat of arms for the Krivich dynasty
✦ Added slavic-style coat of arms for the Pskovych dynasty
✦ Increased title creation cost and legitimacy requirement
✦ Changed AI priorities when warfare (emphasis on battles rather than sieges)
✦ Maximum countering of other professionals is now 80% (was 90%)
✦ Holy Orders now have 4 knights at base (was 2) and +1 knight for each of their holdings (was 0.5)

Update: 7 May @ 2:00am

✦ Added music files Slavic folk music «Tree of Life», «Ladies Of The Woods», «Skomorokhov Dance»
✦ Replaced music file Scandinavian battle music «Raging Sea»
✦ Changed maximum diplomatic radius (1000 -> 900)
✦ Changed opinion modifiers for characters with a different religion (More penalties for differences)
✦ Culture switch in new era now requires at least 70% of innovations to be learnt (Was 50%)
✦ AI will now invest more money/prestige at the start of the game to hire professionals
✦ AI now considers engagement with someone from the age of 8 (Was 12)

Update: 6 May @ 2:00am

✦ The Ulich dynasty has been added to the lands of the Tiberians
✦ Changed the effects for the Glagolitic tradition
✦ Base health of all characters is now 4.5 (was 5)
✦ The age of marriage is now 14 years
✦ Changed the characteristics of ‘’Elder Druzhina‘’ professionals
✦ When looking for a marriage, the AI now values the military power of the ally more than the prestige it receives

Update: 4 May @ 3:00am

✦ Added music file Slavic folk «Swan Song»
✦ Now the de jure capital of Vladimir Rus is the principality of Vladimir
✦ Now the de jure capital of Galicia Rus, the principality of Galich
✦ Fixed the dynastic tree of the Krivich dynasty and added the founder
✦ Added coat of arms for the Krivich dynasty in Slavic style
✦ Changed effects for the «Varangian Trade» tradition
✦ Adjusted counters for professionals added by the mod
✦ Changed characteristics of the «Elder Druzhina» professionals
✦ Added Slavic style icon for «Looting Raid» raid intent
✦ The base health of all characters in the minimum and maximum ranges is reduced by 0.5

Update: 3 May @ 12:00pm

✦ Added 65 names for East Slavic dynasties
✦ Added 10 female names for East Slavic characters