Don't Starve

Don't Starve

ABANDONED - Pets (RoG Compatible)
Showing 1-10 of 15 entries
< 1  2 >
Update: 17 Oct, 2014 @ 4:40am

v0.8.0
- Finally update it to be fully RoG compliant and new the API version so it's no longer listed as "Out of Date"
- Added Splumonkey to tameable pet list

Update: 17 Apr, 2014 @ 8:35pm

v0.7.1
- Fixes to make it work with Giants update ... again

Update: 7 Mar, 2014 @ 4:44am

v0.7.1
- Fixes to make it work with Giants update

Update: 22 Feb, 2014 @ 5:28pm

v0.7.0
- First set of underground creatues now tameable

Update: 14 Feb, 2014 @ 1:18am

Fixing mod menu crash when "Small Textures" are enabled.

Update: 7 Feb, 2014 @ 12:49am

v0.6.7
- Pet bats now fly fast enough to keep up
- Added fire and ice hound pet varieties

Update: 1 Feb, 2014 @ 6:24pm

v0.6.5
- Added Gobbler as tameable pet
- Pets are no longer tamed by food you didn't place
- Rabbits now maintain their summer/winter appearance forever when tamed
- You can no longer murder your pets while in your inventory
- Fixed bug where hounds/penguins would run away from you when trying to fee/heal them

Update: 1 Feb, 2014 @ 12:32am

v0.6.0
- Added Hound to tameable Pet list
- Feeding pet now gains 5 sanity
- You lose 1 sanity when your pet takes damage
- Sanity lost on death is now relative to pet livespan. A new pet death will drain 20 sanity, a 25 day old pet's death will drain 100 sanity.
- Killing wild animals the same type as your pet drains 5 sanity
- Pet code now shared via a component, making it MUCH faster to add new pet types.

Update: 31 Jan, 2014 @ 6:47am

v0.5.1
- Added Bat and Pengull as Tameable Pets
- Also added Koalefant, but since they don't eat food off the ground you can't tame it
- Minor bug fixes

Update: 29 Jan, 2014 @ 6:01pm