Audiosurf 2

Audiosurf 2

Hyperdrive Simplistik (Obsolete)
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Update: 22 Dec, 2014 @ 12:03pm

Quick Fix v2.4
-Reduced count and density of debris
-End cookie updated
-Power up updated
-New shader for wakes (testing this out)

Update: 25 Nov, 2014 @ 6:20pm

Update v2.3
-New texture for airdebris
-New end cookie
Planned changes
-New power up

Update: 24 Aug, 2014 @ 8:24pm

Update v2.2
-Removed wireMeshTerrain

Update: 18 Aug, 2014 @ 4:50pm

Quick Update v2.1.1
-increased size of debris field

Update: 16 Jul, 2014 @ 12:49am

Quick Update v2.1
-Made debris more spacey so as to simulate speeding through space :P (It goes a little overbored on Mono but I don't like Mono anyways)

Update: 28 May, 2014 @ 5:35pm

Update v2.0
-Rewrote entire code with the new "neon" base code.
-The new greys are temporary until I can find a model that fits better and feels better in game.

Update: 29 Jan, 2014 @ 3:52am

Release v1.0