Arma 3
EMP Systems
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Update: 16 Oct, 2020 @ 9:13am

* Added the ammo to M107 Magazinewells. M107 variant rifles from RHS etc should now be compatible.

Update: 16 Oct, 2020 @ 9:03am

* Hopefully fixed the problem with removing primary weapons, please let me know if the bug still persists

Update: 16 Oct, 2020 @ 8:50am

* Fixed a script error with the 12.7x99mm round effects

Update: 15 Oct, 2020 @ 8:37am

+ Added 12.7x99mm EMP Rounds for the GM6 Lynx Anti-Materiel Rifle, 5 Round Magazines

Update: 5 Oct, 2020 @ 6:21am

+ Added EMP-AGM81. Air- to ground missiles with 25m radius effect. 1x missile and 3x missile pylon racks.
* Bombs reduced to 50m radius.
* A few more little FX tweaks

Update: 26 Sep, 2020 @ 8:52am

Update: 26 Sep, 2020 @ 8:51am

* Zeus Module - updated visual fx, to match with physical effect radius (500m - this makes a circle 1km across)
+ Various small tweaks to weight, handling, visual effects. Added a light strobe/flicker on detonation for a more "sparky" feel.

Update: 26 Sep, 2020 @ 8:33am

+ Added Single and Double EMP-GBU12 bomb racks

Update: 26 Sep, 2020 @ 3:47am

+ Added 500kg EMP-GBU12

Update: 24 Sep, 2020 @ 6:21am