Stellaris

Stellaris

Proactive and Mobilised AI
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Update: 15 Sep, 2020 @ 11:10pm

Update: 14 Sep, 2020 @ 10:52pm

Thank you to some observations from Ajey.

This version changes the following:

  • Further changes to weights to avoid AI deadlock conditions
  • AI will try to gather a fleet closer to their opponent's fleet power before going on the offensive. (They will still aggressively defend their territory.)
  • If all other conditions are equal, AI will try to avoid systems with upgrade starports.

Update: 11 Sep, 2020 @ 8:13pm

First release!

Update: 11 Sep, 2020 @ 5:03pm

Update: 11 Sep, 2020 @ 12:00pm