Left 4 Dead 2

Left 4 Dead 2

project_smok
Showing 11-20 of 124 entries
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Update: 20 Aug, 2021 @ 10:02am



Hotfix

  • Fixed non-host players can't use prop spawn menus

Pull Requests

Update: 14 Aug, 2021 @ 1:21pm



Updates

  • Updated randomline[github.com] command's menus

  • Named anonymous functions to make them appear in console messages

  • Looting[github.com] related messages now print to chat all times

  • Removed decal categories menus

  • Updated the documentation

  • General performance updates

Fixes

  • Closed issue #46 (lag spikes in menu)[github.com] , removed some of the redundant menus to reduce lag spikes

  • Fixed error messages caused by bots shoving SI with packs

Pull Requests

Update: 30 Jul, 2021 @ 2:37am



Updates

  • Update wiki tables

  • Update version no and date

  • Update project files

Fixes

  • Potentially fix a rare issue where add-on fails to load on first game launched

  • Fix binds not checking for user level on round start bind processing

  • Fix issues caused by timer references, including meteor shower event issue

Pull Requests

Update: 28 Jul, 2021 @ 1:59am



Updates

  • No longer conflicts with soundscript addons by moving piano key sounds into a separate add-on

  • Change fire extinguisher prop sound

  • Update docs for downloading installing from source

  • Reduced add-on size to ~60% = ~45MB

Pull Requests

Update: 26 Jul, 2021 @ 11:13am



Updates

  • Add custom menu option selection menu for options 1-14

  • Add missing internal command documentations

  • Update debug_info[github.com] command for better display and have it print prop data if any exists

  • Update wiki tables

Fixes

  • Fix custom menu server commands not working when given in arrays

  • Fix custom menus getting stuck in some cases

  • Fix documentation errors

Pull Requests

Update: 22 Jul, 2021 @ 6:27am

Pull Requests

Update: 22 Jul, 2021 @ 6:16am



Additions

  • Add new setting VomitJarOnSurvivor to enable/disable vomit jars affecting survivors. Can be enabled/disabled and it's settings can be edited through defaults.txt.

  • Add new command update_vomit_players_state[github.com] to enable/disable VomitJarOnSurvivor.State setting

  • Add new feature disabler file admin system/disable_error_handler.txt to disable project_smok's custom error messages if this file exists in the directory.

  • Binds now can have combined keys , meaning the bind will require all keys in the combination to be pressed for the pressing related usages
    • Example: "ATTACK|RELOAD" key combination and PS_WHEN_PRESSED usage will make the bind check if ATTACK(MOUSE1) and RELOAD(R) keys are being pressed at the same time.
    • A guide for creating binds will be shared in the near future

  • Add radius options to zero_g[github.com] command menu

Updates

  • Update some menu labels saying only "units" instead of the actual measurement unit for the value

  • Remove most of the bad model names used by ColorfulVehicles setting, ones which doesn't work good with render color setting.

Fixes

  • Fix user names in user_levels.txt getting pushed to right by extra space characters

Pull Requests

Update: 20 Jul, 2021 @ 11:59am

Pull Requests

Update: 20 Jul, 2021 @ 7:37am



Additions

  • Modified VSLib to get rid of addon conflicts

  • Add custom menus through configuration files admin system/menus/ directory.

  • Add view_menus[github.com], open_menu[github.com], close_menu[github.com], menu_scroll[github.com], menu_select[github.com], menu_controls[github.com] and reload_menus[github.com] custom menu commands.

  • Add new error handler, writing more detailed error messages

  • Add new friendly fire lines to custom shoving response for L4D2 survivors

  • Add custom menu commands to the menu

  • Add new game events from last update

Updates

  • Old custom scripts may now require updates if there are other addons using VSLib. Check out the scripting-notes[github.com]

  • Allow radius value as the first argument of zero_g[github.com] command to use for picking objects within a radius

  • password command should now work as intended, giving admin level to new player who doesn't have their steam id in the user_levels.txt nor have a user level given to them by an admin.

  • Update wiki tables

  • Update built-in and source code documentations

Fixes

  • Fix user_level[github.com] not working when steam id doesn't exist in the file.

  • Fix get_in[github.com] errors

Pull Requests

Update: 13 Jul, 2021 @ 11:48am



Additions

  • Add ColorfulVehicles default setting to make vehicles in official maps spawned with the map have randomized colors. This is enabled by default, can be changed in defaults.txt.

  • New alias command options:
    • specific_target : Target specific command format's alias version, allows you to overwrite which object was aimed by the caller
    • skip_expression : An expression evaluated every command repeat to decide if current repeat should be skipped

  • New alias variable $specific_target to allow access to entity which overwrote the aimed object. Check out the examples for more info.

  • Alias command options evaluation order is now strictly set as: start_delay, repeat, delay_between, specific_target, skip_expression. This determines the alias variable evaluation order as well.

  • Allow disabling console(therefore menu) commands and chat triggers via creating empty files in configuration directory:
    • "admin system/disable_console_commands.txt": Disable console commands and the menu
    • "admin system/disable_chat_triggers.txt": Disable chat triggers (!, /, ?, ?*)

  • Allow shorter user level names(PS_USER_SCRIPTER = scripter, etc.) for user level related commands(user_level, command_privilege)

Updates

  • Allow go_ragdoll to recover the current ragdoll if there is one

  • Make host's console messages colored red and blue to appear more clear

  • Re-add removed looting related command menus back to 6->3->9->3

  • Remove button sounds from all the randomline command menu elements

  • Update grabbing related commands to work better with delays

  • Add a slight delay to throwing related commands to decrease zero gravity chances

  • Update wiki tables

  • Update source code documentations

Fixes

  • Fix some of the issues of target specific command format

  • Fix some small bugs

Pull Requests