Left 4 Dead 2

Left 4 Dead 2

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Update: 9 Jul, 2021 @ 2:45am



Hotfix

  • Fix some issues in user_level.txt file having repeated steam ids
  • Fix some issues potentially caused by date and LocalTime functions during random seeding

Pull Requests

Update: 7 Jul, 2021 @ 9:18am



Updates

  • Enable random seeding using local time to assure a different seed is set every time the game starts.
  • Add more Speak saved line menu elements to random line menus.
  • Add table date(void) global function as an alternative to void LocalTime(table)
  • Update wiki tables
  • Update version number and date

Fixes

  • Fix some documentation errors

Pull Requests

Update: 4 Jul, 2021 @ 10:54am



Hotfix

  • Fix fresh installation of the addon not working due to new game update

Pull Requests

Update: 1 Jul, 2021 @ 8:56am

Update: 1 Jul, 2021 @ 8:24am



Hotfix

  • Fix wrong information displayed by debug_info command
  • Fix a potential issue preventing the addon to load

Pull Requests

Update: 30 Jun, 2021 @ 8:38am



Additions

  • Renewed administration system using user levels[github.com]

  • Add user_level[github.com] and command_privilege[github.com] commands for changing user levels and user level requirements for commands.

  • Add user_levels.txt and command_privileges.txt files for the new administration system.

  • Add new target-specific command format[github.com] as "command>target arguments" similar to "command arguments" format for overriding the aimed object used in the command with a reference target.

  • Add experimental create_camera[github.com], change_camera[github.com], camera_setting[github.com] and last_camera_info[github.com] commands for creating cameras/views.

  • Add experimental selfie[github.com], switch_hud_element[github.com] commands for selfie views and switching hud elements on/off.

  • Add MinimumUserLevel keys to aliasing and scripting new commands to define minimum user level required to call it.

  • Add backup sound script names for explosions and piano keys to be used in non-official maps

  • Add new alias example file example_alias_file_v2_0_0.txt

Updates

  • add_admin, remove_admin, add_script_auth, remove_script_auth and adminmode commands have been deprecated.

  • admins.txt and scriptauths.txt are no longer used. They can be deleted manually from the configuration folder after user_levels.txt file overwrites them.

  • HostOnly and ScriptAuthOnly keys have been deprecated for aliases, use MinimumUserLevel instead.

  • Allow custom models to be used with make_driveable[github.com] command.

  • Allow shortened model names(without "models/" and ".mdl") to be used in prop[github.com] command

  • Allow '!random' values for r, g and b parameters of color command color values to get a random value between 0-255 for each color.

  • Update the default masks used for some commands

  • Update version number and date,

  • Lower adrenaline shot and shoving custom responses probabilities respectively 20% -> 5% and 50% -> 33%

  • Move animations menu to 6->3->2

  • Update menu titles and labels

  • Update some menus for new and deprecate commands

  • Update wiki tables

  • Update built-in and source code documentations

Fixes

  • Fix some cases where physics related commands make objects zero-gravity

  • Fix some potential crashes caused by pushing objects

  • Fix ragdolling failure keeping player invisible

  • Fix vehicles with drivers having zero-gravity when grabbed

  • Fix fuel barrels turning into non-explosive props when thrown

  • Fix custom command documentations of parameters ordered randomly

  • Fix Countdown and Clock HUD class issues

  • Fix custom_responses.json file JSON format issues

  • Fix some other smaller bugs

Pull Requests

Update: 2 May, 2021 @ 2:56am



Hotfix

  • Fix error messages appearing in console after killing zombies

Pull Requests

Update: 1 May, 2021 @ 4:58am



Updates

  • Update/refactor bot abilities to perform better in general

  • Update wear_hat[github.com] mask to pickup more props

  • Remove debugging setting of bot abilities

Fixes

  • Fix perma_pitch[github.com] not getting removed after dying or character change

  • Fix collision group not resetting after leaving remote controlling

  • Fix passenger drive related issues

  • Fix a crash occuring while looting

Pull Requests

Update: 29 Apr, 2021 @ 1:32pm



Additions

  • rc_prop[github.com] command for remote controlling props.

  • change_ragdoll_view[github.com] command for changing the viewing position while ragdolling

Updates

  • Allow view position changing for rc_prop[github.com] via the change_seat_position command[github.com]
  • Make disguise[github.com] command copy object's color too

  • Make default viewing position for non-human model ragdolling bit more reliable

  • Update built-in docs and the menu for new commands

  • Update docs

Fixes

  • Fix some known crashes related to grabbing

  • Fix small bugs

Pull Requests

Update: 29 Apr, 2021 @ 6:44am



Additions

  • New ragdolling mechanics with non-human models using go_ragdoll[github.com] command.

  • perma_pitch[github.com] command for chancing talking speed automatically instead of requiring the start of a line.

  • Add 2 new trash bin models to menu

Updates

  • Enable facial expressions on ragdolling ragdolls

  • Allow loot drops upon breaking breakable and lootable props

  • Update collisions of default vehicles to allow shooting and throwing grenades

  • Include 2 new barrel models, exclude alarm car windows for looting

  • Disable ragdolling while driving/being a passenger

  • Disable driving/becoming a passenger/looting while ragdolling

  • Update the documentation and wiki tables

Fixes

  • Fix some looting related issues

  • Fix some small bugs

Pull Requests