Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Records Mod: Classic Total War (Traditional)
Showing 1-10 of 213 entries
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Update: 18 Apr @ 2:53am

2.1.3
-overall mod improvement & bug fixing

Update: 11 Oct, 2024 @ 1:39pm

2.1.2
-low taxes increase population growth, high taxes decrease population growth
-foreign assignments price adjustments
-minor increase to reserves gains from food surplus

Update: 23 Aug, 2024 @ 5:47pm

2.1.1
-overall mod improvement & polish

Update: 20 Aug, 2024 @ 12:03pm

2.1.0
-overall mod improvement & polish

Update: 17 Aug, 2024 @ 1:35am

2.0.9
-overall mod improvement & balance

Update: 27 Jul, 2024 @ 12:20am

2.0.8
More challenging campaign:
-campaign Ai is more strategic, aggressive & intelligent
-Ai spends more money & funds

Update: 5 Jul, 2024 @ 2:40pm

2.0.7
-increased campaign difficulty a little bit through (public order penalty, spy cover penalty, more diplomatic relations penalty, ai spends more funds on armies, ai army limit +8)

Update: 17 Mar, 2024 @ 1:19pm

2.0.6
-overall mod improvement & polish

Update: 26 Feb, 2024 @ 10:43pm

2.0.5
-cao cao (increase base potential by 20)
-increased Ai faction potential for historical rivals factions (example: yuan shao will be stronger when player faction is gongsun zan)
-political action provoke (2 per turn limit)
-Overall mod improvement & balance

Update: 23 Feb, 2024 @ 8:11am

2.0.4
-Ai spends more funds to create armies.
-Player threat score has more weight for Ai .
-Ambush stance: reduced the success chance of ambushes by 20 points.
-Court Action (Flirt) has 2 per turn limit.
-fixes & polish.