Sid Meier's Civilization VI

Sid Meier's Civilization VI

City Mover
Showing 1-3 of 3 entries
Update: 24 Sep, 2020 @ 2:37pm

This mod creates a new city that is a copy of the original.
Improvements in this release:

City religion is copied. Holy City should be set.
The city will absorb plots faster until it regains it original size (1 per turn).
Too bad it is not possible to retain the culture.

TODO: art objects.
you tell me.

Update: 16 Sep, 2020 @ 5:23pm

Update: 16 Sep, 2020 @ 5:16pm