Ravenfield

Ravenfield

Permadeath Mutator
Showing 1-8 of 8 entries
Update: 25 Dec, 2020 @ 10:45am

Improve autodefeat behavior under-the-hood

Update: 25 Nov, 2020 @ 12:58pm

Make defeated teams' capture point range infinity to accomodate different map designs

Update: 25 Nov, 2020 @ 12:52pm

No longer triggers on silent deaths (enabling compatibility w/ player switcher mutator)

Update: 12 Oct, 2020 @ 3:01pm

Make compatible w/ stable branch

Update: 5 Oct, 2020 @ 11:38am

Fix certain teams not permadying when spectating, auto trigger defeat when team is permadead

Update: 20 Sep, 2020 @ 11:54am

Add toggle for permadeath fade, fix odd behavior when setting fade delay & duration to 0, add slider for deaths before permadeath

Update: 19 Sep, 2020 @ 11:31am

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Update: 19 Sep, 2020 @ 11:31am

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