Rivals of Aether

Rivals of Aether

Ducky
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Update: 14 Oct, 2020 @ 4:38am

v1.41

Update: 14 Oct, 2020 @ 4:27am

v1.4
-New theme done by @LuXieHarr on twitter!
-Added visual effects when doing attacks that are affected by Fists on Fire.
-Holding shield during end of game will enable alternate portrait.
-New palettes added!

-Added more relevance to her fire theme. D-Smash and N-Special now turns into steam and additional hitstop during Fists on Fire.

-Added knockback to suck in opponents when doing 3x Sobat while on fire.

-NSpecial now goes out faster
-Made it possible to cancel into strongs from F-Specials
-New move added for Up-Strong, holding down during on fire will explode the opponent she's holding.
-Reverted head invul for Up-Strong

Update: 5 Oct, 2020 @ 5:12pm

v1.31
-parry rune fixed

Update: 29 Sep, 2020 @ 7:00pm

v1.3
=Abyss Runes added!

Balance Changes
+ USpecial vertical lift doubled
- Lowered Aerial Horizontal Speed

Update: 28 Sep, 2020 @ 1:34pm

v1.25
Character Compatibilities
+ Amber Support (Plush)

Balance Changes
+NSpecial now goes farther.
+Side Special now gives a small hop when used first time in the air.
+Up Strong now sets the opponent on fire, but doesnt extinguish the fist.
+Jab 2 now has lower endlag, and more whiff lag
+Up Tair now has higher base KB and more landing lag. U-Tair 2 now has higher knockback when not on fire.
+Up Tilt now lands during the animation.

=Added white flash & sound to cancelling out of Side Special
=Nair now sends more horizontal
=Adjusted D-Smash startup to be slower and hitbox bigger
=Changed charge frame on U-Smash

Update: 25 Sep, 2020 @ 10:16pm

v1.2
Ducky is now properly shaded and pupil doesnt affect her water sprite anymore LOL, all updates will be focused on balancing her moveset, she is visually finished.

Update: 25 Sep, 2020 @ 10:12pm

Update: 25 Sep, 2020 @ 10:12pm

v1.2

Update: 24 Sep, 2020 @ 8:12pm

v1.16

[Small visual update]
-Character Support added to the following:
(The Chosen One, Hikaru, MiiVerse, and Soulbound Conflict)
-Ducky now has more than one hurt sprite lol
-Ducky now appears behind the opponent during U-strong


[Next Update Plans]
-Add proper shading to the sprites
-Implement any balance changes needed.

Update: 22 Sep, 2020 @ 12:31pm

v1.15

-Added Finished, forgot to do this
-Added sounds for palettes
-Second U-Tilt/U-Air drift is lessened