Total War: WARHAMMER II

Total War: WARHAMMER II

AI Declares War on Each Other More Updated
Showing 1-6 of 6 entries
Update: 6 Jan, 2021 @ 10:04am

+Added MCT compatibility.
+Refactored some code that had dumb names.
+Added a more robust logging system for me to test stuff in.

Update: 4 Dec, 2020 @ 10:15am

Update: 13 Oct, 2020 @ 1:50am

Update: 13 Oct, 2020 @ 1:17am

+Crash fix.

Update: 12 Oct, 2020 @ 11:25pm

Cleaned up the code in general.
+AI will stop declaring wars if they are already at war with more than 3 factions. This will require a lot of playtesting so let me know if this is too much/little.
+Fixed a bug where AI was still declaring wars multiple times in the same turn.
+No longer allow AI to declare wars on their ally/subject/overlord in the rare case that they are allied/subject/overlord to someone they hate.
+Removed a check that wasn't working due to force_dip not updating states, replaced it with a workaround.
+Added some console logging in case something doesn't work.

Update: 21 Sep, 2020 @ 8:05pm