Left 4 Dead 2

Left 4 Dead 2

Steyr Scout Overhaul
Showing 1-7 of 7 entries
Update: 25 Dec, 2020 @ 11:35am

Christmas update:

* New, unique shove animation
* No more animated shell ejection, now uses particle-based shell ejection
* Slightly reduced idle animation intensity

Update: 26 Nov, 2020 @ 7:22am

New feature: Random zip tie colors. This feature is disabled by default, and can be enabled with the convar "cl_buy_favorite_nowarn". See the shared content's patch notes for more details.

Update: 16 Nov, 2020 @ 9:05pm

Fixed a long-standing issue of crashing in single player when switching away from this weapon. Thank you, Lt Rocky, for all of the help with solving this issue.

Update: 20 Oct, 2020 @ 2:30pm

Improved the position of the world model to better line up with the survivors' hands

Update: 9 Oct, 2020 @ 12:50pm

Fixed the right hand IK during the reload so that the hand no longer floats

Update: 1 Oct, 2020 @ 1:28pm

Fixed the reloading bug. This fix does introduce an unavoidable but very minor visual glitch where the magazine may disappear for no more than a single frame.
Improved the left arm to better support 90 FOV.

Update: 27 Sep, 2020 @ 4:05pm