Survivalist: Invisible Strain

Survivalist: Invisible Strain

Zedmulate
Showing 71-80 of 230 entries
< 1 ... 6  7  8  9  10 ... 23 >
Update: 16 Jan, 2022 @ 6:52am

WHATS NEW:
V160
- Reduced some body armor absorbtion. (in line with vanilla armor)
- 3 New craftable body armor (head/body/Legs).
- Various fixes for last update.
- Adjusted the new invaders spawn rate to spawn a bit more. (I tuned them down quite a bit last update.)

Update: 11 Jan, 2022 @ 4:51pm

V159
- New headgear (+1 firearms)
- Added Timeout timers to some new invaders. (including the timeout timers to town hordes when visiting towns)
- Fixed some crafting recipe's that are uncraftable

Update: 30 Dec, 2021 @ 12:38am

V158
- Adjusted the spawn rate and loot of the new invaders. (they clutter so much sometimes)
- Fixed some recipes not being cooked by the chefs automatically.

Update: 27 Dec, 2021 @ 6:52am

V157
- New alcohol type.
- Adjusted some cooking recipe.
- Corrected some errors.

Update: 24 Dec, 2021 @ 10:14pm

V156
- New melee weapon reinforced Axe/Pickaxe/shovel
- New Leg armor
- Rope trap using rope (shovel)
- New food/cooking recipes
- Adjusted some cooking recipe (some alcohols/soups made them easier to make)

Update: 20 Dec, 2021 @ 6:52am

V155
- Additional Fixes

Update: 19 Dec, 2021 @ 10:00pm

V154
- Fixes for the last update.

Update: 18 Dec, 2021 @ 7:33pm

V153
- New leg armor. (lighter version of regular, less protection, no penalty)
- Fixes for the last update.

Update: 18 Dec, 2021 @ 6:05pm

V152
- 7 New types of Invaders.
- Adjusted the existing spawn rate of the mod's new invader types making them spawn less often.
- recipe for scraping electronic items to get electronic components.

Update: 13 Dec, 2021 @ 11:04pm

V151
- Updated to the latest beta branch. (Subscribe to the beta branch to make sure your game would not cause errors since there's new stuff added to the game and I'm pretty sure it will cause some error if you try to use it in the stable branch)
- mod's ranged weapon stats is put in line with vanilla weapons (The game forces the value back to vanilla settings when there is a new update, I got tired of changing them back individually since its time consuming)