Noita
Fluid Dynamics
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Update: 27 Feb, 2021 @ 10:22pm

Added a number of config option. Potion powder flasks can now be disabled, as well as individual perks.

Update: 12 Jan, 2021 @ 3:50am

Removed protection ingestion effect from ambrosia powder due to vanilla bug that caused it to be infinite.

Update: 7 Dec, 2020 @ 12:23am

Made acid gas corrosion optional with a config file option (and added config file!).

Update: 7 Nov, 2020 @ 8:27pm

Increased rarity of potion powder flasks.

Update: 5 Nov, 2020 @ 12:06am

Made potion powders activatable (is that a word?) by salt water (i.e., what you sweat with Heavy Sweater).

Update: 4 Nov, 2020 @ 4:55am

Gas reactions caught up to 1.0.
Two new perks, Heavy Sweater and Polymorph Immunity.
Potion powders for most potions.
Acid gas now dissolves much slower.
Freezing vapour condenses potion gasses.
One new pixel scene adding the new potion powders.
New compressed tanks of the new 1.0 gasses.
Probably other small features I'm forgetting.

Update: 18 Oct, 2020 @ 4:56am

Fixed unbalanced reaction ending tag.

Update: 18 Oct, 2020 @ 3:10am

Added new gasses for potions from 1.0 release and a new reaction making hastium gas from acceleratium and levitatium gas.

Update: 2 Oct, 2020 @ 7:42pm

Only actual sand should melt into glass now, added healthium gas as a possible rare find in pots.

Update: 30 Sep, 2020 @ 12:44am

Swapped draft of Midas tank for draft of Midas vase in Temple of the Art.