RimWorld

RimWorld

Spacertech Raiders for Outlanders and Pirates
Showing 1-8 of 8 entries
Update: 8 Aug, 2024 @ 10:01am

[Auto-generated text]: Update on 8/9/2024 3:01:25 AM.
Support added for Dead Man's Switch and Paramount Combat Armaments.
Slayer/Shredded added if you have either of these mods installed.
Spacer Mercenaries, in particular elites, have gotten a overhaul in equipment.
They should now very consistently come equipped with a heavier focus on charge guns.
Elite Spacer Mercs now get a full bionics set rather than just better budget like the elite spacer pirates.
Rimsenal support has been tweaked to use loadfolders for its defs now. Greydale Mercs now split into sets for each of their armors.

Update: 1 Jul, 2024 @ 8:48am

[Auto-generated text]: Update on 7/2/2024 1:48:08 AM.
1.5 Update
Fixed rimsenal def error for patch
Added basic stuff for dead man's switch
Switched from combat drugs for space pirate to starting hediff

Update: 25 Jan, 2023 @ 8:33pm

[Auto-generated text]: Update on 1/26/2023 2:33:55 PM.

Update: 25 Nov, 2022 @ 6:34pm

[Auto-generated text]: Update on 11/26/2022 12:34:29 PM.

1.4 Compat, changed CE guns patch to updated weapon (hecate II)

Update: 23 Jul, 2021 @ 8:14pm

[Auto-generated text]: Update on 7/24/2021 1:14:17 PM.

Updated about file for 1.3 and added will/resistance stats to pawn bases.

Update: 7 May, 2021 @ 1:06am

[Auto-generated text]: Update on 5/7/2021 6:06:19 PM.

Added shield belt tag to melee type raiders.

Added some extra tagging for Gun Nut Pack #2 and Community Pack.

Update: 15 Oct, 2020 @ 7:27pm

[Auto-generated text]: Update on 10/16/2020 12:27:30 PM.

Added packageId to about file

Update: 3 Oct, 2020 @ 5:05am

[Auto-generated text]: Initial upload.