Conan Exiles

Conan Exiles

Big Game Mounts 1.2
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Update: 22 Apr, 2021 @ 7:50am

- 2.4 devkit update

Update: 29 Mar, 2021 @ 11:26am

- knockback physics updated to be consistent with the new scaling damage, now you won't make enemies fly without proper momentum
- updated bleed stacks function to new scaling damage
- adjusted charge damage

Update: 29 Mar, 2021 @ 4:56am

I've found issue and reworked whole graph, now you'll have more gadual trampling experience as charge damage scales with rhino momentum at point of collision
so:
- having low speed will endup in fairly insignificant pushback
- while full throttle charge will be devastating
- anything in between will scale, but not so linearly, you really need to break a momentum point to make it powerful

Update: 28 Mar, 2021 @ 4:28am

decided to release rhino charge balance now instead of "when new mount(s) is/are live" as I planned, 'cause they may happen in EA2.4 but rather later and that may take long months of waiting, so to the point,
reason for another balance pass is momentum buildup that does not work as intended giving rhino almost full momentum potential early on as he gains speed and little to none at full throttle in comparison. The intention was quite the opposite so until I find better method of acquiring this data I toned down momentum impact on damage calculation.

Update: 10 Jan, 2021 @ 3:19am

pro forma 2.2 devkit update

Update: 4 Nov, 2020 @ 8:49am

It's final(TM) Rhino workshop visit before we begin 4x4 Pickup Truck project, but that may take a while
- slight charge damage progression adjustments

Update: 28 Oct, 2020 @ 7:43am

Economy update is here...

meanwhile in Rhino Workshop:
- extended rhino trunk space to 15 slots, your welcome
- crunched charge damage scaling numbers again, so equation won't create uberrhinos when their strength exceeds certain level

Update: 17 Oct, 2020 @ 12:31pm

added custom physics profiles to rhino charge and further balanced charge damage formula so it's more momentum and little less strength based.

Update: 17 Oct, 2020 @ 5:51am

We introduced new destruction derby bodykits for our rhinos, please visit closest BGM garage and we'll install it for free! New kit includes hardened steel hornblades and bumpers with additional structural bracing allowing your rhino to ram things better. We also upgraded rhino dashboards so you know better whats going on under the hood.

***

I don't edit valilla blueprints as a principle, but in this case (plus hours after hours of failed attempts to avoid it) I concluded it is simply impossible to make rhinos proper charger mounts, without resorting to this little unsavory form of modding, so BP_NPC_Wildlife_Rhino got tuned and now it befits a rhino.
Changes include new satisfying charge damage formula capable of applying bleed stacks (like wild rhinos do), number of stacks depend on how forceful the charge was.
You'll also notice BGM buff on rhino stats page.

Update: 5 Oct, 2020 @ 8:42am

with this visit to workshop we finalize our rhino tuning, thank you and see you again when we'll have another muscle beast to tune, stay battleraged and drive reckless!