Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Look and Say
Showing 1-7 of 7 entries
Update: 21 Nov, 2020 @ 7:31am

Updated TP commands so that you won't get a strike for inputting a bad command.

Update: 16 Oct, 2020 @ 7:57pm

Code cleanups

Update: 16 Oct, 2020 @ 7:55pm

Additional fixes for number->move assignment bugs

Update: 16 Oct, 2020 @ 7:21pm

Fixed a bug where sometimes numbers were not being assigned to moves correctly.

Update: 9 Oct, 2020 @ 4:02pm

Updated logging to allow the LFA to pick up the module correctly (I hope)

Update: 8 Oct, 2020 @ 11:14pm

Fixed an issue where bomb audio got unassigned in unity so the module couldn't be interacted with or solved.

Update: 8 Oct, 2020 @ 7:52pm

Initial Upload