Griftlands

Griftlands

Arint's Last Day (Concept)
Showing 1-9 of 9 entries
Update: 17 Aug, 2021 @ 3:06am

v1.1.6

- Changed title from "(Preview)" to "(Concept)" - more fitting due to how many changes and expansions are going to be in the full version.
- Addressed an issue where Snap Fire would not deal bonus damage to targets with Strange Chemical.

Update: 28 Feb, 2021 @ 2:55pm

v1.1.5

- Added more nil-checks to Appropriated's description to avoid crashes when, for whatever reason, it tries to describe a stolen argument name that doesn't exist. Also nil-checks the stolen argument when destroyed and incept's Doubt instead if somehow the table is occupied by a nil argument.

Update: 28 Jan, 2021 @ 12:30pm

v1.1.4

- Appropriated's description no longer brings up the tooltip for the argument it has stolen, now instead highlights it in bold (This is a change for safety - some enemy argument descriptions don't have a safe "generic" version when they're ownerless and cause crashes, like the Rise's Brainwash)

Update: 22 Jan, 2021 @ 1:53pm

v1.1.3

- Arint now has Mettle enabled by default and will be able to earn it through Mini-Brawl missions

Update: 13 Dec, 2020 @ 1:34pm

v1.1.2

- Inherited some of Sal's combat animations onto Arint (for instance, Arint can now use most item cards with their proper animations)

Update: 10 Dec, 2020 @ 9:13pm

v1.1.1

- Removed the superfluous settings_patch.lua

Update: 10 Dec, 2020 @ 8:45pm

v1.1.0 - The Flourish and Mettle Update

GAMEPLAY

- Added battle and negotiation flourishes
- Added unique cards granted by the flourish Tactical Battery
- Appropriator can no longer target support arguments (heckler, FIGHT_ALLY_SCARE, etc.)
- Changed the card pools for Spark Arsenal and Spark Authority (to avoid overlaps with flourishes)

ANIMATION

- Implemented low-health idle animation
- Changed Deflect anim from taunt to stunned_pst

UI

- Composure generated by All Business is applied more consistently if intents were added before your turn
- Appropriated's description now lists what argument it contains that will be returned when destroyed
- The effect "Deals bonus damage to targets with Strange Chemical" has been consolidated into the feature "Detonator"
- Added per-stack highlights to conditions and arguments

MINI-BRAWL

- Unlocking flourishes is now an option at the start of the run
- The mettle merchant is now in the rotation of possible merchants spawned (you do not generate mettle organically at this time, but you can purchase mettle once per run)
- Increased number of merchants spawned at intervals from 1 to 2
- Updated boss lists

ROOK BOSS DEMO

- Removed Rook's pet
- Increased Rook's health (from 83 to 140)
- Changed Pistol Charges so they no longer boost damage
- Rook now has Empty Cells that generate Defense every turn
- The Arint VS Rook experiment now loops instead of completing (so you can't use it to cheese the "under 30 minutes" achievement)

Update: 20 Oct, 2020 @ 1:02pm

v1.0.1

- Attempted fix for All Business adding Composure that is immediately cleared at the start of the player's turn

Update: 12 Oct, 2020 @ 12:56pm