Zombie Panic! Source

Zombie Panic! Source

Lake of Silence (sfr v9)
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Update: 4 Apr, 2021 @ 1:42pm

Updated to version 9 (zpo_lake_silence_sfr_v9)

  • Added a timer named human_win_timer to the map. There are a number of reasons for this change:
    - A named entity that could be hooked into via sourcemod. A trigger once entity can only be fired once (as the name implies) until the next round.
    - Standardization of timer/trigger setup (not important to players, but important to myself and other potential mappers)
    - Easier to organize compared to a trigger_once entity.
  • Weapon_limit entity was added to ensure that there were no limits to how many weapons could spawn.
  • Random items/weapons/ammo entities were replaced by actual items/weapons/ammo spawns.
    - As a result of this, some items/weapons/ammo will be changed in all of the maps. This includes additions/subtractions as well as replacements.
    - Map "balance" will probably need to be re-adjusted over time, so this will be a work in progress.
  • Replaced the physics-based, breakble doors in both small house and farmhouse with doors that can be toggled open/closed.
  • Changed some playerclip brushes to clip brushes. This prevents objects and players from going through them.
  • Set some of the objective/timer text below the crosshairs so that it is easier to see what you are shooting at.
  • All map entities will be grouped together and easier to find.

Update: 24 Oct, 2020 @ 10:37am

Initial Release