Forager

Forager

Space Materials
Showing 1-8 of 8 entries
Update: 16 Nov, 2020 @ 2:04pm

Space Materials v.1.2.2
-------------------------------
- Changed the requirements to use the biomagnetic pulse.
- Before: removed 6 hearts from the player's maximum hp.
- Now: It needs 30 nuclear fuel cells to be used.

- Added texts in structures to indicate when they require energy / hp.
- Added texts in gears to indicate when they require energy / hp.

Update: 12 Nov, 2020 @ 1:06pm

Space Materials v.1.2.1
-------------------------------
- Fixed bug that caused a problem in the item "Surprise plus".

Update: 9 Nov, 2020 @ 1:32pm

Space Materials v.1.2.0
-------------------------------
- Added new structure: Biomagnetic pulse.
- Biomagnetic pulse: Use your life energy to eliminate any type of enemy around you.

Update: 8 Nov, 2020 @ 4:47am

Space Materials v.1.1.1
-------------------------------
- Readjusted items to create steels.
- Readjusted items to create control modules.

Update: 4 Nov, 2020 @ 10:05am

Space Materials v.1.1.0
-------------------------------
- Added new tier material: Alpha Centauri:
- Added pickaxe, shovel, sword and bow with this material.

- Added "Programming Table" To distribute all the items in the mod.
- Added 7 new gears: 4 tiers Fishing pod, Sigil Tablet, Wrench and Personal shield.
- Added 1 structure: Energy Statue - give energy if you are close to it.
- Added 2 new clones: they produce nuclear fuel cell and cosmic steel.

- Fixed certain bugs:
- Collisions with structures.
- Descriptions.
- Blueprints.

Update: 31 Oct, 2020 @ 2:02pm

Space Materials v.1.0.3
-------------------------------
- Added 5 new clones: they produce royal clothing, royal steel, fiberglass, electronics and void steel.
- Added 2 new gears: Green button and Blue button.

Update: 30 Oct, 2020 @ 2:14pm

Space Materials v.1.0.2
-------------------------------
Added icon.

Update: 26 Oct, 2020 @ 2:44pm

Space Materials v.1.0.0
-------------------------------
First version.