Arma 3
Schlabbies Depressed Textures (Lite)
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Update: 23 Oct, 2021 @ 8:53am

Fixed an error that crashed the game on startup

Update: 14 Oct, 2021 @ 8:28am

Sorry for the very long wait between updates but here we are with a big boi!

-Added Clone Desert Trooper Uniform
-Added Clone Trooper Scuba Uniform
-Added new Clone Trooper Scuba helmet
-Added Clone Trooper Scuba backpack
-Added sooper secret LAAT/c variant
-Added new Clonetrooper Airborne helmet
-Added clone intelligence uniform
-Added new Clone Airbone helmet model
-Added Valken35TB Anti-Tank Rifle
-Added inventory Icon for GC36UGL
-Added inventory Icon for DC17ST
-Added C9979 Landing Craft
-Added GC36M wooden stock version
-Added equipable holoscope for the GC36S and P
-Added GC36P (Pistol, MP got renamed, read below)
-Added DC17MP

-Updated GC36MP size
-Updated Hyena Bomber materials
-Updated Tri-Fighter glass materials
-Updated GC36R model/textures with a new higher quality version
-Updated GC36UGL model/textures with a new higher quality version
-Updated GC36Z model/textures with a new higher quality version
-Updated GC36M model/textures with a new higher quality version
-Updated GC36S model/textures with a new higher quality version
-Updated AMCS scope model and textures
-Updated Reflex scope textures
-Updated APCS scope model and textures
-Updated GC36* accessory icons
-Updated SDT_Functions.pbo

-Made Tri-Fighter eyes glow
-Renamed old Scuba Helmet to Clonetrooper Experimental Scuba Helmet
-Renamed old Scuba Vest to Clonetrooper Experimental Scuba Vest
-Renamed “Clone Scuba Fireteam” to “Experimental Scuba Fireteam”
-Renamed all old Scuba units to “Experimental ***”
-Renamed GC36P to GC36S
-Renamed GC36R UGL to GC36UGL
-Renamed GC-36M to GC36M Sniper Rifle
-Renamed GC-46Z to GC36Z
-Renamed GC36* magazines to fit the gun names
-Reduced GC36Z ammo time to live from 4.0 to 2.5
-Reduced GC36S damage from 10.0 to 8.0
-Reduced Valken38x Inertia Value
-Reduced GC36Z bullet time to live
-Reduced DC19* audible fire value from 0.2 to 0.001
-Upped GC36M ammo time to live from 4.0 to 5.0
-Upped SDT Z6 Magazine inventory size
-Lowered DistanceZoomMinimum on the AMCS from 300 to 200
-Moved Hazard Backpacks to fit on the new Hazard uniforms
-Edited SDT Z6 recoil
-Reorganised the scopes texture folder
-Switched TX130c white textures with republic paintjob

-Fixed DC17MP hand animation
-Fixed Underwater Security Droid
-Fixed Underwater Saboteur Droid
-Fixed Clone Desert Helmet being invisible in the Arsenal
-Fixed TX130c interior RVmat
-Fixed Z6 having two primary firemodes
-Fixed Hyena Bomber Pilot baseclass
-Fixed Tri-Fighter Pilot baseclass
-Fixed Nox’ developer vests not showing
-Fixed Y-Wing flightmodel
-Fixed TX-130c turret
-Fixed LAAT/c script


-Removed Old glowing visor Airborne helmet model
-Removed visual ammo counter from DC19E
-Removed old GC36R model and textures
-Removed old GC36UGL model and textures
-Removed old GC36Z model and textures
-Removed old GC36M model and textures
-Removed Flashlight from GC36M
-Removed unnecessary P3D files
-Removed unnecessary texture files

We at SDT hope that you enjoy this update to SDT LITE, stay safe! - Schlabbie <3

Update: 25 Feb, 2021 @ 9:01am

-Added LAAT/c
-Added GD TX-103
-Added SDT Z6
-Added Saber “enhanced movement”
-Added SDT Saber BaseClass
-Added Underwater B1 Saboteur Droid
-Added Underwater B1 Security Droid
-Added SDT Impulsor (mainly for modders)
-SDT Impulsor Guide for Devs

-Upped GC-36* bullet time to live
-Changed EE3 bullet to red
-Updated Schlabbinator area of effect damage
-Decreased Tri-Fighter sensitivity
-Upped Valken ammo damage
-Upped Valken ammo speed
-Lowered Valken spray by 0.0001
-Updated DC17Stealth model

-Fixed DC-19E underwater bullet time to live
-Fixed TX130c interior textures
-Fixed SDT P1Specops helmet RVmats
-Fixed Muzzleflash for A180, EE3, EE3ESB, Defender Sporting Pistol & Martini Henry
-Fixed [GD] Commanding Officer Vest armour values

-Removed old DC17Stealth model




Document on how to use implement the new SDT functions with your vehicles
https://docs.google.com/document/d/1XKHBc34Ye2rw-37EaZNeTDSsLzo2Asgn7iFXSGU8epA/edit?usp=sharing

We hope you enjoy the content added in this update and hope you all stay safe -Schlabbie <3

Update: 16 Jan, 2021 @ 6:58am

-Fixed a dependency issue in the Y-Wing PBO

Update: 15 Jan, 2021 @ 8:25am

-Fixed a small texture issue

Update: 15 Jan, 2021 @ 5:38am

-Added Y-Wing (BETA - Rear gunner doesn’t work yet, still rather WIP)
-Added Tri-Fighter
-Added Hyena Bomber
-Added TX-130c (BETA - Turret doesn’t work yet)
-Added EE-3 Blaster Carbine
-Added EE-3ESB Blaster Carbine
-Added Valken 38x Sniper Rifle
-Added A 180 Blaster
-Added Defender sporting blaster pistol
-Added Umbaran Blaster Rifle
-Added T7 Iondisruptor
-Added DC19x Stealth Sniper Rifle
-Added DC17ST Pistol
-Added rewritten RPS-6 Rocket launcher
-Added invisible backpacks (Normal, Heavy, Medic, RTO)
-Added New JT-12 Model and Textures
-Added GD LAAT Airborne variant
-Added custom SDT LAAT Base (Impulsor values for code)
-Added custom SDT LAAT Medevac Base (^)
-Added custom SDT LAAT airborne Base (^)
-Added Officer Carrier Vest
-Added Z6 Mandalorian Jetpack
-Heavy, Medic, RTO, EOD

-Fixed Recon Specialist CO Vest
-Fixed “Rocket Carrier Gunner* Vests not having the right texture
-Rebalanced Weapon stats
-Added visual 2nd Pistol in Heavy Recon Specialist NCO Vest
-Updated DC19A textures
-Updated DC19E textures

-Removed Old JT-12 model and Textures

Update: 22 Nov, 2020 @ 11:55am

-Added Underwater Battledroid (Camouflaged)
-Added Underwater Battledroid (Normal)
-Added invisible rebreather vest
-Added E-5U (Underwater E-5)
-Added Flashlight to GC-36Z
-Added Flashlight to GC-36M
-Added Flashlight to GC-36P
-Added Spawnable Clone Scuba Trooper (Rifle, MG, Sniper, Medic)
-Added underwater radio to the Scuba vests
-Added Clonetrooper Wetsuit uniform
-Added new Schlabbinator Model and Textures
-Added GC36UGL secondary UGL sight
-Added glowing visor for Hazard helmet via code
-Added DC-5K machine pistol
-Added DC-19E Stealth-Carbine
-Added Martini Henry

-Tweaked GC36*, reflex scope “eye” memory point

-Removed SDT_hazard_helmet_glow.p3d
-Removed Mando helmets
-Removed unused Holster from Recon Support vests (+NCO, Gunner, Gunner NCO)
-Removed old Schlabbinator
-Removed HiddenSelections from Schlabbinator
-Removed GC-36R/UGL white versions
-Removed SDT Spec-Ops helmet
-Removed unused .paa files from SDT_helmets

-Fixed Scout helmet size
-Fixed hidden selections on Light Commander Vest
-Fixed Holstered Pistol displacement on Rocket Carrier Vests (+ NCO, Gunner, Gunner NCO)
-Fixed GC-36Z materials
-Fixed naming mistake in Schlabbinator ammo
-Fixed Tanker Plate materials
-Fixed naming error in GC-36P energy cell
-Fixed magazine model path for GC36Z
-Fixed magazine model path for GC36R
-Fixed assigned ammo in CfgMagazines for GC-36P
-Fixed assigned ammo in CfgMagazines for GC-36R
-Fixed water friction for GC36* ammo
-Fixed GC36Z sight position
-Fixed GC36M holosight position
-Fixed GC36P backsight not being visible
-Fixed GC36UGL shooting sideways
-Fixed GC36R (Wooden) holosight position
-Fixed GC36UGL holosight position
-Fixed GC36UGL grenade launcher sights
-Fixed GC36R using MP ammo
-Fixed GC36M explosive ammo not having a visual explosion

-Updated Scout Helmet materials
-Updated Hazard helmet model
-Updated Hazard Helmet hologram to the new model
-Glowing Visor helmets are now invisible in arsenal
-Changed GC-36Z recoil
-Rewritten code for all SDT bullet types (now inherits from LS)
-Upped the Rate of Fire of the GC-36P
-Upped the Rate of Fire for the GC-36Z
-Upped SDT_ammo_MP damage

Update: 29 Oct, 2020 @ 2:09pm

Initial Release

Added:
-GC-36R Rifle
-GC-36P Machine Pistol
-GC-36M Sniper RIfle
-GC-36R Rifle with UGL
-GC-36Z Machine gun
-The Schlabbinator
-A Scuba helmet
-Heavy Gunner vests
-Astromech droid props
-Heavy gunner helmet attachments
-BARC helmet attachments
-JT-12 Jumppack variations
-Hazard Backpacks
-GONK droids

And much more, but you should know that