Left 4 Dead 2

Left 4 Dead 2

Payload Upward (L4D2)
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Update: 27 Dec, 2020 @ 5:44am

This is a minor update to only fix the workshop thumbnail.

rc2_4:
- Workshop thumbnail is now properly resized to have no black bars (512x512px)
-- The offline thumbnail has also been updated to use the same thumbnail, although compressed.

Update: 27 Dec, 2020 @ 1:51am

This was way long overdue and was supposed to be a minor update that accompanied the release of this addon.
Even though this addon can still be improved on, this might be the last update to it due to the invisible troubles that are in the way. We rather would move on to other projects instead.

The changelog might've forgotten some changes with how long overdue the update was.
rc2_3:

Technical
- Proper offline metadata has been implemented.
Default gameplay
- The Inbetween Tank waves now have more Horde waves, so Tanks won't appear as often.
- Various navigation meshes fixes or improvements, CIs / Tanks also will hang a few more ledges in the map.
Versus oriented
- The pit no longer kills infected.
-- More ladders, especially in the pit, are added to let infected climb back up.
Scavenge (submode)
- All Gascans with the Scavenge skin are now split into 10 clusters; Each cluster will have a random amount of gascans set to be enabled.
- Significantly reduced the amount of gascans needed when the cart breaks down. (Did you know singleplayer mode also reduces the gascans needed?)
- Made the cart's finale stages delay duration be more forgiving.
Final sequence
- Maximum Tanks are now 3 instead of 4, and only 2 Tanks will spawn.

Update: 31 Oct, 2020 @ 1:29pm

- Released for the public