Rivals of Aether

Rivals of Aether

Dr. Melee Mario
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Update: 12 Nov, 2020 @ 1:18pm

v1.9
Dspecial

The size of the flipper 10 hitbox has been reduced: 45 -> 30
Dspecial now accelerates until reaching top horizontal speed instead of starting from max, this makes horizontal carrying more consistent

Runes

Triple rune + no cooldown or pill tornado makes pill lifetime decreased to stop lag

Fixed Typos in rune descriptions

Support

Otto
Munophone v5
Feri

Update: 10 Nov, 2020 @ 2:11pm

v1.8
Dspecial
Pretty much version 2.0
All hitboxes are now untechable
Hig Priority Flipper 10 hitbox is smaller ( 58-> 45)
Low Priority Flipper 9 hitbox is bigger ( 60 -> 75)
Finisher hitbox is bigger ( 60 -> 75)
Amount of frames between hitboxes is now consistent : 3 frames
Flipper 9 hitboxes have a different hit effect from Flipper 10 ones.
Reflecting things now plays the sound effect
Fixed a bug where the last hit of dspeicial dropped once
Bair
Endlag: 13 -> 12
Dair
Hitbox Window duration: 18 -> 14
Hitboxes shifted slightly horizontally
Dattack
Active time: 15 -> 12
This also reduces the overall max range
Megavitamin Mechanic update
Two color Megavitamins now deal more damage than single color Megavitamins. For both Dr. and Kirby versions
A bunch of support added
Trial Grounds
Last Resort
Miiverse
Pokemon Stadium
Munophone
Trummel 2 codec
Steve

Update: 6 Nov, 2020 @ 3:57pm

v1.07

Nspec:
Startup 12
Endlagr 10
Cooldown 42
lifetime increase: 145 - 150

Uspec:
weak hit
9 bkb
.25 kbg

Jab:
fixed aniamtion on third hit

Taunt: fixed animation

Update: 5 Nov, 2020 @ 12:26am

v1.061

Reverted Dair final hit angle to 280

Update: 4 Nov, 2020 @ 5:33pm

1.06
Balance Changes:
-All strong attacks do +2 dmg on each hitbox

Fstrong:
Sweetspot angle changed to 361
Base Knockback is now 8

Dstrong:
Angle changed to 361
Back Hit now has angle flipper 5 so it sends behind with the new angle

Ustrong:
All hitboxes now send 90

A couple of Megavitamin bugs have been fixed.

Fair:
Angle changed to 361
Sweetspot Base knockback changed to 8, Knockback grow (9 -> 8)
Damage changes:
Early/Late hits do 9
Souspot does 10
Sweetspot does 11

Bair:
Start up now 8
Angle is now 135 on sweetspot and 120 on sourspot.

Utilt:
New improved animation once again courtesy of Sakk
Hitboxes adjusted with new animation

Jab 3:
Lifetime reduced by 2 frames

Dspecial:
Spin Hitboxes can't destory projectiles
You can't drift or move during the endlag
New sound effect for the last hit


Pratland time 15 -> 12
Special overflow rune added

Update: 2 Nov, 2020 @ 7:05pm

v1.52
Bair:
Active time : 4 ->6

startup
13 -> 10

endlag
15 -> 13

New values for sweetspot:
Damage = 7
bkb = 6.5
kbg = .7
New values for sourspot
Damage = 6
kbk = 6.5
kbg = .6

Fair:
sweetspot:

bkb = 9
kbg = .8
hitpause = 10

Fstrong and u strong has a bit more hitpause scaling
All strong attacks have hitlock out to prevent pills from interrupting a powerfull strike

Update: 2 Nov, 2020 @ 3:58pm

v1.051

- Fstrong:
Start up increased to 17
Sweetspot scaling (.8 > 1.1)
Sweetspot bkb (7 > 9)
endlag (ON HIT) increased (18 > 20)

U strong:
Sour spots kill power increase (.8 > 1.0)
sweetspot kill power increase (.85 > 1.05)

Dstrong:
Angle changes to 40 on both hits

Fair:
Sweetspot bkb: 10
scaling on sweetspot is .7

Bair:
startup from 13 to 14
bkb now 8
scaling is now .8

f spec:
now frame 9 instead of 10

grounded hitbox slightly larger

Update: 2 Nov, 2020 @ 2:41pm

v1.05


-Strong attack friction reduced for UStrong ( 0.5 -> 0.25) and Dstrong (0.5 -> 0.4)
-Fair and Bair have improved animations courtesy of our newest collaborator Sakk. Hitboxes have been adjusted to accomodate new smears
-Fixed dattack animation clipping on the feet
-Fair angles: (50 -> 45)
-Pill mechanic changes:
Full color pills now start at +1 knockback
Yellow Pills now start at +1 damage
Max cap for pill values raised: (15 -> 18)
-Ftilt now has sakurai angle
-Bair sweetspot angle: (45 -> 40)

Update: 1 Nov, 2020 @ 7:53pm

v1.4

-Fixed a Coloring bug with Rolling and Teching animations

-Fixed a Bug where USpecial "Grab" did not drop the oponent even after they where dead

-First hitbox of Uspecial and multhit hitboxes of Dspecial can no longer galaxy

-Uair late hitbox angle change: 80 -> 110

-Replaced hit sound effects for Jab and Utilt

Update: 1 Nov, 2020 @ 10:05am

v1.3

-Updated Fstrong and Dstrong angles to make them slightly more reliable kill moves:

Fstrong sweetspot 45 > 40
Sourspot 50 > 45

Dstrong
50 > 40

-Fixed Dstrong offset moving Dr Mario sligthly forward
-Fixed a bug where the using Fspecial on a rolling pill resulted in incorrect behaviour
-Fixed a bug where using Fspecial on a bouncing pill from Dspecial resulted in the previous pill speed value
- Made hitstun gravity lower