Stellaris

Stellaris

Galactic Community Expanded (3.2)
Showing 1-10 of 36 entries
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Update: 22 Nov, 2021 @ 11:32am

Update: 9 Oct, 2021 @ 9:36am

Changed the Invisible Hand's +crime from +10 per level to +5 per level. Reason: crime is a lot more serious then it used to be, so +10 is a bit much.

Update: 16 Sep, 2021 @ 1:39pm

Updated for 3.1

Update: 20 May, 2021 @ 9:31am

Fixed some minor bugs related to other jobs changed in 3.0.3.

Update: 20 May, 2021 @ 8:52am

Updated to 3.0.3.

Update: 20 May, 2021 @ 8:41am

Update: 5 May, 2021 @ 4:45pm

Buffed the Stratified Society tree. In 2.8, it was extremely powerful for slavers, while having major drawbacks. But in 3.0, worker/slave bonuses no longer apply to indentured servants in specialist jobs; instead they get specialist output modifiers. Furthermore, the 3.0 economy is "diamond shaped'; there are far more specialists then workers. This made the tree pretty much all downsides (the job output boosts don't apply to the vast majority of jobs even in a slave-heavy empire), so I:
1) Removed the specialist output malus
2) Increased the malus to specialist political power
3) Increased the buffs to ruler political power

Update: 28 Apr, 2021 @ 5:40am

Fixed some typos and localisation errors related to the Crusade Against the Heretic war goal.

Update: 24 Apr, 2021 @ 4:26am

Fixed some bugs related to the Sovereignty tree. Thanks to everyone who provides bug reports.

Update: 22 Apr, 2021 @ 2:44pm

Fixed a Vanilla bug wherein Zro Distillation couldn't be researched by gestalts after Extradimensional Experimentation is passed.

Changelog will be here from now on.