Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Maze³ [REUPLOAD]
Showing 1-4 of 4 entries
Update: 11 Jul, 2021 @ 4:11pm

Quick Fix.
- Fix the rotation center of the cube being in the wrong position. Whoops.

Update: 2 Jul, 2021 @ 9:35pm

- Decrease the shakiness when moving around the maze
- Also modify the colliders for moving around the maze by making the cube lower and making the selectables more accurate.
-- Thanks to Rexkix and Zaakk for assisting with the collider modification.

Update: 31 Mar, 2021 @ 3:04pm

I guess it needs to be rechecked again.
- Move the selectables for moving within the cube to be within the cube
- Update TP Handler to now only give the strike message for moving multiple spaces within the cube instead of the first and only move hitting a wall.

Update: 9 Nov, 2020 @ 10:23pm

Reupload with some changes made. Yep. That also slid through.
- Remap nodes to match manual, also ensure movement is not allowed to the left and down on one of the nodes
- Modify TP Command to allow "move/walk" to be perpended. Also add waiting music for long commands, strike message for where you moved incorrectly
-- "move" allows moving nodes quicker, while without it will instead walk slowly.
- Extend Timwi's colorblind mode handling for other center nodes when walked over
- Move directional buttons down in line with the module for a VR Fix? Confirmation required.