Sid Meier's Civilization V

Sid Meier's Civilization V

Department of Taxation
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Update: 20 Feb, 2014 @ 11:33am

Changed the way taxation works based on excess happiness. A happy empire is a profitable empire.

Update: 17 Feb, 2014 @ 2:28pm

Fixed graphic.
Changed from flat rate gold to scaling based on empire size.
Changed from flat happiness loss to happiness loss based on empire size.

Update: 15 Feb, 2014 @ 9:55am