Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Towers
Showing 1-7 of 7 entries
Update: 8 Oct, 2021 @ 9:58pm

Major Update!

• I am no longer a bonobo ape, meaning Towers no longer bogo sorts.
• This makes the puzzles easier/harder (idk i haven't tested enough but it seems harder)
• Fixed TP issue. Probably.
• Fixed solve animation issue

Update: 28 Sep, 2021 @ 2:44pm

Fixed TP bug, changed solve animation so that the switch can make it go up and down

Update: 6 Aug, 2021 @ 7:00pm

I tried making an algorithm. I then swiftly gave up.

Added gamepad support and the manual. Fixed highlights.

Update: 12 Nov, 2020 @ 11:51pm

Turns out there was an extra wall causing the visual glitch. I think this should fix it, it's not visible in Unity and I'm very tired

Update: 12 Nov, 2020 @ 12:35pm

Fixed the module not going into checking mode if you subtracted a cube, fixed the wall between B4 and C4, made the background less black to make the bottom right cube more visible, and made the solve animation actually sink

Update: 11 Nov, 2020 @ 9:39am

oops forgot to save the script

Update: 11 Nov, 2020 @ 9:36am

upload