Left 4 Dead 2

Left 4 Dead 2

Larry Koopa as Nick
Showing 1-8 of 8 entries
Update: 17 May, 2021 @ 7:05pm

Version 2.2:
-Fixed the blurry s_panel HUD image in-game.

Update: 27 Feb, 2021 @ 12:29am

Version 2.1:
-Fixed animations for Smoker drags.
-Replaced previous death animation with that of him falling on his belly.
-Fixed ambient occlusion settings for eyes, so that the eye scleras are all white.
-Mitigated the problem of hair jigglebones causing the hair to spaz out when walking backwards.
-Re-rendered Lobby and s_panel images to have the bigger eye irises that Larry has in this model than Nintendo's original.
-Updated addonimage.jpg to have the framed thumbnail.
-Fixed addoninfo.txt to now actually work.

Update: 28 Jan, 2021 @ 7:14pm

REVERT:
-Reverted back to version 2.0 due to game crashing whenever character's worldmodel got hit by boomer vomit.

Update: 28 Jan, 2021 @ 6:48pm

Version 2.1:
-Disabled custom hitbox locations so that the hitboxes are located in the absolute spots of the original surivvor.

Update: 11 Dec, 2020 @ 4:19pm

Version 2.0:
-Fixed positions of incap animations as well as death and hunter pounces.
-Finally fixed hair jigglebones, so they jiggle great.

Update: 8 Dec, 2020 @ 1:03pm

Version 1.2:
-Replaced clunky, low-poly viewmodel arms with the current overhauled one.

Update: 19 Nov, 2020 @ 8:28pm

Version 1.1:
-Added eyetracking. Now the eyes move!
-Mitigated Hair Jigglebone spazz

Update: 11 Nov, 2020 @ 3:26pm