Garry's Mod

Garry's Mod

GM_HL1_Lily_SectorK
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Update: 22 Aug, 2023 @ 8:11am

Minor update

-Fixed a certain custom light in my effort to fix the deepfried lights

-Fixed reflections on Stickmin teleporter

-Removed navmesh

Update: 24 Aug, 2021 @ 1:32pm

Minor update

-Changed a locker name and blaster lab's scientist name

Update: 13 Jul, 2021 @ 11:40am

Small changes

-Made the lobby's red door automatic

-Added a door underneath the Sector K sign along the tracks

Update: 25 Jun, 2021 @ 3:10pm

Ha just kidding I didn't stop


-Removed the shine on surfaces and most props (unfortunately, the props that use shine are from the HL1 Prop Pack, and I only bothered to fix props that appeared a lot)

-Fixed certain turned off light textures

-NPCs can no longer open the big train unloading doors (the ones that require buttons)

-Made the reception area before Datacore a bit more detailed on the ceiling

-Added a welcome message VOX

-Added things to Ivan's locker and lab

- ꖌᒷ!¡ℸ ̣ ℸ ̣ ⍑ᒷ ∷𝙹ʖ𝙹ℸ ̣ ᓭ ⎓∷𝙹ᒲ ᒷᓭᓵᔑ!¡╎リ⊣ 𝙹ꖎ↸ ᓭᒷᓵℸ ̣ 𝙹∷ ꖌ

Update: 6 Mar, 2021 @ 11:53pm

Now I'll stop

Just wanted to fix something that personally bugged me.

Update: 6 Mar, 2021 @ 11:30pm

Okay okay, I'll stop updating it now.



This is a relatively minor update.

-Fixed texture misalignment on the outside watchtower

-Laundry room sliding door noise and lightsaber on/off noises are now in wav format, since I'm almost sure the "Music Volume" setting affects mp3 files

-Added a side track to make the world seem more open

-Turned some things into func_detail

Update: 27 Feb, 2021 @ 10:39pm

Minor update

-Changed one of the Black Mesa advertisements

-Fixed the surfaceprop of a texture

Update: 7 Dec, 2020 @ 3:02am

Medium update!

-Swapped the X and checkmark in the Snark lab
-Opened Merkitzi's locker and Ross Scott's locker
-The surface is now just a bit more vehicle-friendly
-Added railroad ties to the minecart tracks on Xen
-General geometry and texture fixes

Update: 12 Nov, 2020 @ 4:28am

Pre-Release Update #1

-Fixed missing textures and models

-Removed hurt trigger in the tram tunnels (Reason: It was able to hurt you even while in the tram)

-Added thumbnail

-Added navmesh (courtesy of Dopey)

Update: 11 Nov, 2020 @ 7:51pm

Initial addon creation.