Griftlands

Griftlands

The Democratic Race (Alpha)
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Update: 19 Feb, 2021 @ 8:23am

0.2.0 (Day 3 update)

This is a major update that introduces a new day to the campaign, and lots of brand new mechanics!

Major changes:

* Day 3 of the campaign is now playable. It contains a brand new night scenario, and a branching noon event, depending on the current state of your campaign.
* New mechanic: Signature cards! Each advisor has a few trick upon their sleeves, and they are happy to teach you if you have enough shills! Their signature cards will sometimes show up in their shop, in place of a rare card.
* New mechanic: Alliance! Talk to other candidates on potential alliances. If your ideology lines up, and you have lots of support among their faction, you can ally with them, granting you massive boost in support. Be careful who you ally with, though, as it can turn away other potential allies!
* Sometimes you will get request quests from your advisor, which, when completed, can cause them to love you. In the future, actual request quests for the advisors will be added. Right now you get placeholders.
* Brand new events, including the one where you arrest a notorious mettle dealer if you so choose.
* A brand new side quest, available from day 1. Has the potential to introduce a few more named characters into your game.

Minor changes:

* Changed the advisors' bio and lore.
* Reworded "loose stance" to "favoring a particular stance".
* Added special negotiation behaviour for Dronumph.
* Reworked demand stance taking. Instead of a random stacks, it always gets 4 stacks. When you destroy it above 2 stacks, it removes the requirement for stance taking. Otherwise, you are only required to favor a stance.
* Added a new demand: demand drinks. It can occur when someone is patronizing a bar, and you can pay for drinks or offer lumin wine(you can't get it yet).
* Rebalance stances and candidate stances.
* Added a mod option that allows you to customize support requirements. It is tied to each game file, so make your decisions before starting a game.
* Update support screen to include your stances, stances of other candiates, the support requirements for each day, and support change breakdowns. It's a lot more useful now.
* Various modifications to dialogs and strings.
* Only laborers who has work can strike for the starving worker. Convincing them to strike while on duty has a resolve penalty.

Update: 8 Dec, 2020 @ 11:08am

0.1.7

* Watching someone reading propaganda posters no longer costs free time actions.
* You can no longer play cards from hand when watching someone reading propaganda posters. Evoke and passive effects of cards still trigger though, and it is intended.
* After learning an existing location, asking for a new location costs 1 action instead.
* Removing impatience also causes damage to be reduced on this turn.
* Sometimes a non-artist will tell you who is a potential artist.
* Update the office name of Aellon "the Based". Still a total coincidence that it resembles any person, living or dead, right?
* Fix infinite loop where you enter pearl park in a non-Democratic Race act.

Update: 26 Nov, 2020 @ 6:56pm

0.1.6

* Adjusted size of the slides a bit.
* Fix problem where the day progress grift erroneously display that day 1 is completed.
* Added a tab on the negotiation preview indicating that some negotiations can finish at any time without penalties.
* Fix bug where "loose stances" aren't properly working.
* Added a marker when you go to sleep on day 2.
* Give the quest reward when you complete the propaganda quest.
* Added more variance to random oppositions so that you won't get too many consecutive haters from a faction.
* Gives an upfront reward for quests on day 1.
* Rebalance the preach quest.

Update: 25 Nov, 2020 @ 9:59am

0.1.5

* [HOTFIX] Fixed the situation where no battle grafts are generated as bonus at the start of the run.
* Actually implement forgo rally option.
* Clarify what you need to do in an interview in the negotiation reason.
* Added cool slides by Minespatch.

Update: 24 Nov, 2020 @ 6:17pm

HOTFIX

* Fixed the situation where no battle grafts are generated as bonus at the start of the run.

Update: 23 Nov, 2020 @ 5:58pm

0.1.4(Misc balance adjustments)

* Filter out combat grafts as rewards and combat cards as gifts.
* Disable cooldowns for negotiations so you won't soft lock.
* Guarantees that every quest offered are different(if there are more available side quests than the number offered).
* Relationship change of the primary advisor no longer causes support change.
* Fix crash when you arrive at an arrest scene with the admiralty defeated. Also added an option to let you abort the escort mission.
* Now loads after Cross Character Campaign (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2219176890), as it modifies the graft reward code which allows Rook's coin graft to be rewarded as regular grafts.

Update: 22 Nov, 2020 @ 11:03am

Update: 21 Nov, 2020 @ 3:02pm

Update: 21 Nov, 2020 @ 10:52am

Update: 21 Nov, 2020 @ 10:02am