Pavlov VR

Pavlov VR

Stockpile
Showing 11-20 of 35 entries
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Update: 25 Apr, 2021 @ 3:27pm

minor visual changes, moved t spawn forward slighlty, added boxes at A main to make forklift peek less jank, corner on B site has a little platform now, fixed collision on a blocking volume at long A

Update: 25 Mar, 2021 @ 4:33pm

removed pixel walk headpeek on A, slightly changed T side of mid

Update: 7 Mar, 2021 @ 2:04pm

simplified long A so it should be easier for Ts to take, got rid of a unintended headpeek on A site, fixed some minor collision and vision stuff

Update: 22 Feb, 2021 @ 2:31pm

fixed a stuck spot near A long dropdown, fixed collision on a material

Update: 7 Feb, 2021 @ 7:38pm

fixed people clipping through walls in some areas, visual improvements, started file size reduction and optimization

Update: 6 Feb, 2021 @ 1:57pm

slight changes to cover after window changes

Update: 5 Feb, 2021 @ 3:31pm

lowered windows so it's more obvious you can climb through them, changed window room to force players to actually use the windows, eliminated headpeek at t side of mid, eliminated pixel peeks on some props, improved lighting on many props, got rid of a pointless area in b connector for better flow, added some background props

Update: 30 Jan, 2021 @ 6:28pm

quick ground fix

Update: 30 Jan, 2021 @ 3:52pm

some minor visual changes, minor collision stuff

Update: 28 Jan, 2021 @ 3:23pm

headpeek box in the middle of A reduced, visual changes to boxes on A site, cat spary looks better, signs added to help stop utility over B short, minor vision and collision fixes