Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Multicolored and Uncolored Arrows
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Update: 15 Sep, 2024 @ 10:50am

Black Arrows:
- Fix stupid logging issues on modern version. How many times has it been already?

Update: 16 Jun, 2024 @ 10:27pm

Black Arrows:
- Fix a logging issue with stage 0 calcs.

Update: 14 Mar, 2024 @ 11:24pm

The PDFs for this pack have been updated alongside the following changes:
Black Arrows (MAJOR CHANGES):
- Rework the module, yet again.
-- The legacy version will still be accessible for those who prefer the older variant.
-- Grid movement has changed, alongside requiring multiple changes on calculating the target direction.
MISC CHANGES:
- Actually, remove the failsafe.
-- And no, I thought I remembered a module using BMM with an empty ignore list.
- Minor change to the solve anim to now start the glowing arrow sequence on the last correct arrow press.

Update: 29 Mar, 2023 @ 4:38pm

Black Arrows (INCLUDES MAJOR CHANGE):
- Actually speed up the autosolver handler, not the colorblind thingy... Oops.
- Add dividers to distinguish between each stage.
- With request from Tas, add settings to disable THE BOSS MECHANIC OUT ENTIRELY.
-- Missions can override these settings when needed, by IDs or descriptions (Using "[BlackArrows] true/false" in description to enable/disable boss Black Arrows.)
-- Manual will be updated later to associate with this change.
- Fix more typos on the help message, and remove duplicate "by" from the strike reason.
Coloured Arrows:
- Minor logging adjustments.
Deceptive Rainbow Arrows:
- Minor logging adjustments.
Flashing Arrows:
- Remove duplicate "by" from the strike reason.

Update: 20 Feb, 2023 @ 11:23am

Black Arrows:
- Fix logging typo for summary. of values
- Prep settings to disable boss handling.
-- I know it's tough, but I have to decide.

Update: 31 Jul, 2022 @ 7:59pm

Black Arrows:
- Change autosolve handler to now try to wait until the module is ready to solve.
-- And speed the drain instead in the process.
Gray Arrows:
- KMFramework update, KMFramework update, KMFramework update, KMFramework update, KMFramework update, KMFramework update
-- (See the changelog on Flyer's Other Modules for the reason)

Update: 10 Apr, 2022 @ 1:48pm

The PDFs for these modules has been updated in addition to the following changes.
Deceptive Rainbow Arrows:
- MAJOR CHANGE: Change the initial query requirement.
- Fix some logging mistakes. One of the equations did not match the original manual.
- Try to make this module look more like Rainbow Arrows...
- Modify the solve animation to prep for Souvenir Support, if it asks about where the white arrow was originally.
Black Arrows:
- Fix some logging mistakes.

Update: 15 Jan, 2022 @ 5:15pm

Oops! All mistakes!
Deceptive Rainbow Arrows:
- Add "dis" to a list of options to press the display for this module on TP.
- Fix a missing 64 octal value on the module. This should fix the discrepency with the 14 octal table.
- Update PDF to fix a stupid "and and" typo

Update: 14 Dec, 2021 @ 10:52pm

All Modules (Except Gray Arrows):
- Modify how the logging is processed. This is mainly not noticeable for many users out here.
Flashing Arrows:
- Input position in the correct sequence should be logged as "input position", not just "position."
Black Arrows (MAJOR CHANGE):
- Since no one wanted to test what is more suitable for this, I picked it myself.
- Increase range for serial number letter calculations from 0-4 to 0-11.
- MANUAL REPRINT REQUIRED.
Deceptive Rainbow Arrows (Major Change/Addition):
- I hope you are prepared for this.
- TLDR: Two Bits + Algebra + Stores + Black Hole/Kugel

Update: 22 Jul, 2021 @ 9:19pm

All Arrows:
- Prevent being able to feel the interaction when the module is solved.
Black Arrows + Flashing Arrows:
- You are now able to chain abbreviated commands with spaces. I.E. "!# uu dd lrlr" now works. I hope.
- Their respective help messages have also been updated to account for this.
Black Arrows:
- Increase cooldown time between stages to 10 seconds.
- Also fix a minor issue where the arrows don't flash until the cooldown expires.
Gray Arrows (Major Change/Addition):
- Mod Idea by Danny7007
Coming Soon:
There's supposed to be a blank arrows here but apparently that doesn't exist yet... What do you mean it's a rainbow?
He's got like piles of work to do, and you expect him to do- WHAT!? SIMON STORES!? YOU'RE JOKING ME.