Unturned

Unturned

Epic Gears: Revisited
Showing 11-18 of 18 entries
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Update: 17 Dec, 2020 @ 8:11pm

Gave Triple Eyes 2 new crafting recipes involving the Sawed-Off Shotgun and the Masterkey, and upped the Charm count needed to 8 (was 6)

Changed some grammar in descriptions and weapon names.

Update: 14 Dec, 2020 @ 8:21pm

Added a 3 round burst mode to Iron Curtain

Allowed Triple Eyes to change Tactical

Update: 9 Dec, 2020 @ 11:34am

Fixed APOD's rarity showing up as common

Fixed 40miniG's rarity showing up as common

Added the ability for Twice-Born Star to change Tactical attachments.

Update: 9 Dec, 2020 @ 11:07am

Edited rarities of most items to better reflect the name **Epic** Gears Pack.

Buffed APOD's base zombie, animal, and player damage and slightly nerfed it's headshot multiplier.

Buffed Triple Eyes' range to be akin to APOD's (250 meters)

Fixed Twice-Born Star not spawning with a tactical laser (I am actually illiterate and put Tatical instead of Tactical)

Fixed Triple Eyes not spawning with a sight (I put a ranger suppressor in the sight slot.....)

Reverted Triple Eyes' reload speed buff from last patch, was extremely overpowered and I forgot that when I start a new singleplayer world my stats are reset.

Buffed Ruby Rose Cloak and Dress storage.

Update: 9 Dec, 2020 @ 10:46am

Fixed the Triple Eyes reload animation being longer than intended (Will revert/rework as fit, this was a temporary solution until an exact multiplier for it's speed can be determined.)

Fixed Triple Eyes spawning without a sight.

Update: 9 Dec, 2020 @ 10:22am

Made everything craftable via Charms.

Fixed Triple Eyes' RV6, RV9, and RV18 mags not deleting empty clips.

Fixed Bouncer's Iron Ball and Energy Cell mags not deleting empty clips.

Fixed Iron Curtain's Energy Cell mag not deleting empty clips.

Fixed a plethora of grammatical errors in several items.

Changed the Charm's description to: "Shiny, ain't it" (Was: "The blueprint for all the gears.", just forgot to change it from the original.)

Fixed several ammo types spawning with more or less ammo then they should.

Fixed Triple Eyes counting as a break action (now Trigger action) and making RV6, RV9, or RV18 mags unusable, as well as the gun failing to shoot after reloading or being unable to switch equipment while holding an empty Triple Eyes until reloaded.

Update: 8 Dec, 2020 @ 10:01pm

Added 3 alternative ammo types for Triple Eyes
Added Ruby Rose Armor (kinda lost it in file transfer lmao)
Fixed 160GM ammo type

Update: 8 Dec, 2020 @ 9:33pm

Released the mod.