Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Numerical Knight Movement
Showing 1-4 of 4 entries
Update: 1 Apr, 2021 @ 11:39pm

All done by eXish:
-Gamepad support
-TP autosolver added
-TP command fix
-Manual bundled

Update: 28 Dec, 2020 @ 4:32pm

-Messed up how coordinates work (which is relevant in TP). Should be correct now.

Update: 11 Dec, 2020 @ 8:43am

-You are now unable to step on a "0" tile during startup

Update: 11 Dec, 2020 @ 8:33am

-First Submission