ARK: Survival Evolved

ARK: Survival Evolved

Dino Fixes
Showing 1-6 of 6 entries
Update: 23 Oct, 2023 @ 8:23pm

New Buff Addition: Rhyniongatha!
- Increased fly speed (60% faster)
- Removed Gold Hesperonis Egg from cravings, replaced with Rex Egg
- Can now get female Rhynios at a 50% chance
- New ini config: RhynioDragWeightEffectivenessMax=650, determines the max drag weight for an “effective” host (anything at or above this value is 100% host size). Defaults to 650 which is vanilla. Min 301, max 1000.
- New ini config: EnableFemaleRhynioImpregnation=True. If true, tamed female Rhyniognatha can now use the impregnate attack against tamed dinos, by pressing X (Prone key).

Update: 21 Mar, 2023 @ 2:52pm

As always, changes can be disabled via ini config.

- Desmodus and Bloodstalker now start at 100% taming effectiveness
- Fjordhawk now gains more taming affinity per corpse
- Wild Sinomacrops no longer flip out when a player moves slightly
- Hesperonis now gain more taming affinity per fish
- Tamed Hesperonis now drop eggs/golden eggs at the same rate as their wild counterparts
- Wild Amargas are now immune to friendly fire from a person taming them
- Wild Carcha now has 30 seconds before the “friendship meter” starts to drop when taming, rather than 5 seconds
- Tek Giga should now be able to be cloned and uploaded

Update: 18 Oct, 2022 @ 10:44pm

- Allow Buff Stasis set on all buffs used in the mod, should massively help with performance
- Added Fenrir changes to the mod: Changed rider FPV camera offset, can now be uploaded, can now be cloned, ini config to enable breeding
- Giant Queen Bees now use the intended colorset instead of the ant colorset (previously, all giant queen bees would use ant colors and only small bee minions used the actual bee colorset).
- Wild hyaenodons no longer aggro as much when a crouched player is trying to pet them, have better taming effectiveness, and now properly receive a 2x taming boost that they did not get when the base taming rase increased globally (resulting in them being twice as hard to tame as intended compared to other creatures).
- Ichthyosaurus no longer flee from the player
- Leeches no longer have genders, and use the genderless breeding mechanic added with Gen2 (vanilla equivalents are Maewing and Achatina - no changes to fertilized eggs so they will not vanish)
- Fixed female Titanoboas still having frills until stasised (the vanilla female material override did not apply properly when gender was assigned after a delay - normally in vanilla all boas are genderless(male) so the missing frills on females is intended by WC)
- Set up changes to prevent buffs that affect enabling breeding only affect the right dino classes
- More changes made to enforce buffs not going on the wrong child classes
- Fixed deinonychus material buff being applied to things that were just child classes of deinonychus but not actual deinonychus
- Fixed Liopleurodon changes being enabled when they shouldn’t
- Removed aberrant dimorph buff due to WC fixing it in vanilla

Update: 3 Sep, 2021 @ 2:20am

- New ini option: FixGenesisSpawnerColors=True, will apply the biome colorsets to the (non-x/gen native) creatures missing them on Genesis 1 (eg. Hesperonis, Mesopithecus, Carbonemys). Only affects wild Genesis spawned creatures, other maps remain untouched. Not retroactive - may require wild dino wipe for the correct colors to show up quickly.

- Fixed X-Rex materials (back half missing correct colorization intensity, was mostly only visible with bright colors)

- Fixed a bug where certain creatures would block the visual effects of some of the special Shiny variants (due to both mods changing materials via buff)

- Fixed some buffs applying to creatures they shouldn’t (eg. deinon/raptor buff applying onto large ferox)

- Fixed localization issues for allow breeding ini config

- Added valid cloning/mutagen costs to Coelacanth, Piranha, Leech, Lamprey, Piranha, Salmon, Trilobite, and Titanoboa

- Adjusted baby food drain on salmon/coel again

- Removed team name buffs from owls and griffins due to WC actually fixing the bug!

- Wild Noglins should no longer delete themselves on restarts (this was apparently intentional by WC for some reason but seems to provide no benefit)

Update: 21 Dec, 2020 @ 9:38am

Fixed a crash

Update: 20 Dec, 2020 @ 7:59pm