Quake Live

Quake Live

McKinley's Redux
Showing 1-9 of 9 entries
Update: 29 Dec, 2020 @ 2:51pm

build 12

* Chaingun in each base (Quake2 OG style)

Update: 28 Dec, 2020 @ 5:22pm

build 11a

* Updated .arena file
* No changes made to BSP

Update: 28 Dec, 2020 @ 5:12pm

build 11

* Small detail pass
* Rebuilt water brushes correctly (they got b0rked during decompile)
* Experimental balancing change: Replaced BFG with holdable_invulnerability (Team Arena style)

Update: 26 Dec, 2020 @ 12:58pm

build 10

* fixed some more misaligned textures

Update: 26 Dec, 2020 @ 9:01am

build 9

* Cleaned up some brushwork, aligned some textures. Still trying to spot little things that are wrong.

Update: 25 Dec, 2020 @ 9:57pm

build 8

* Blocked some lines of sight to reduce railgun spamming (experimental, suggested by Sn0w)

Update: 25 Dec, 2020 @ 5:59pm

build 7

* Fixed water bug

Update: 25 Dec, 2020 @ 5:26pm

build 6

* FIXED: forgot to include custom textures in PK3

Update: 25 Dec, 2020 @ 5:14pm

build 5

Initial release