Cortex Command

Cortex Command

Redcoat Colonial Militia
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Update: 12 May, 2017 @ 4:13am

Redid the dropship sprites and added propper gibs.

Reworked the Boser musket and pistol, they should now be more reliable and less prone to self damage.

Update: 18 Sep, 2016 @ 9:21pm

Dropship AI actually enabled...

Update: 15 Sep, 2016 @ 12:23am

Added a better dropship AI courtesy of Abdul Alhazred.

Fixed a couple of console errors due to referencing non existent terrain files.

Update: 11 Aug, 2016 @ 12:18am

Changed the price of the Mk 5b grenade back to 5 oz.

Update: 9 Aug, 2016 @ 10:51pm

Updated all actor and weapon sprites.
Buffed the MMG MK3 and the KAR.

Update: 8 Dec, 2014 @ 3:38am

All rifle type weapons have increased damage, they are now effective and headshots on human actors will do massive damage, if not kill outright.

Fixed a bug where pistols were being spawned as primary weapons in scenarios.

Update: 8 Nov, 2014 @ 7:50am

Added the Viceroy Class LCA Dropship.
Doesn't have very good gibs yet, those can wait till I have a day to make them all.
DX

Update: 16 Oct, 2014 @ 3:08pm

Set preset actors to be disabled by default, read the readme to enable them again.
Added randomised heads.

Update: 4 Oct, 2014 @ 12:51am

Balanced prices and updated mod dependencies.
No biggie.

Update: 11 Mar, 2014 @ 3:19pm