Cortex Command

Cortex Command

New-Boston Revolutionary Guard
Showing 1-10 of 10 entries
Update: 19 Sep, 2016 @ 5:57pm

Drop crate redone.

Update: 19 Sep, 2016 @ 3:50am

Completely redid the UASNBAF Urs M4A3 delivery class rocket.

Update: 18 Sep, 2016 @ 9:53pm

Updated all actor and weapon sprites.

Added a variable zoom scope to the AN Knight SR-5, allowing for 2, 4 and 6 times zoom. Courtesy of 4zK.

Update: 8 Dec, 2014 @ 3:41am

All rifle type weapons have increased damage, they are now effective and headshots on human actors will do massive damage, if not kill outright.

Fixed a bug where pistols were being spawned as primary weapons in scenarios.

Touched up all weapon sprites.

Update: 26 Oct, 2014 @ 3:54am

Fixed the side thrusters on the delivery rocket being waaaaay to weak.
Added a digger and a scanner.

Update: 16 Oct, 2014 @ 12:30am

Fixed the infantry stance, set the preset actors to be disabled by default, the readme explains turning them back on again. Also added a sniper to make use of the long range weaponry.

Update: 4 Oct, 2014 @ 1:38am

Balanced prices, updated mod dependencies and finally added campaign support.

Update: 11 Mar, 2014 @ 3:20pm

Update: 5 Mar, 2014 @ 4:56pm

Update: 2 Mar, 2014 @ 4:58am