Rivals of Aether

Rivals of Aether

Stinker
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Update: 21 Jul, 2024 @ 7:17am

v4.95

(Curtain Call Update)

- Added more compatibility for the Star/Screen KO Buddy.

Update: 20 Jul, 2024 @ 6:42am

v4.9

- Added compatibility for a to-be-named buddy.

Update: 23 Jun, 2024 @ 9:14am

v4.8

- Stinker no longer plays his entire landing animation when parried.

Update: 18 Jun, 2024 @ 12:39pm

v4.7

- Temporarily disabled Stinker's shadeless mode toggle as it corrupted his CS sprite when playing online.

Update: 14 May, 2024 @ 12:30pm

v4.6

- Stinker now has a button on the Character Select to disable his shading on any palette.
- When frozen, Stinker remains in the last frame of animation he was in.

Update: 13 May, 2024 @ 1:27pm

v4.5

- Adjusted his airdodge animation as it had a frame where he was completely invisible but no longer invulnerable, giving off the illusion that he still was

Update: 7 May, 2024 @ 3:21pm

v4.4

- Centered and re-adjusted all of Stinker's offsets so that he is directly centered at the player's position rather than several pixels forward; he no longer shifts his hurtbox when turning
- Adjusted Stinker's turn animation to compensate for the position change
- Fixed FTilt and UTilt being improperly offset (this was incorrect before the above changes were even applied)
- DTilt and UStrong's gas effects now turn the direction Stinker is facing, this also means the gas effect now properly matches where the move's hitboxes are
- Stinker's double jump gas effect now turns the direction Stinker is facing

Update: 24 Apr, 2024 @ 3:25am

v4.3

- Stinker's Exiled Flame alt now has a unique victory theme.

Update: 18 Apr, 2024 @ 1:04am

v4.2

- Stinker now uses the correct hurtbox when taunting.
- Clouds can no longer be destroyed by attacks while they're in the process of exploding.
- Cloud explosions no longer belong to the player that parried them, preventing certain scenarios where they could damage Stinker for the short time they're still present.
- All gas attacks, Ignite, and Cloud explosions have been reviewed, and can no longer be Bashed by Ori (not sure how that would be pulled off) or deleted/reflected by Clairen's forcefield.
- For consistency with other gas attacks, UStrong's second hit is now classed as a projectile, though it works nearly the same as before.

Update: 16 Apr, 2024 @ 11:38am

v4.1

IT SEEMS AS THOUGH THIS PATCH ACTUALLY WENT THROUGH.

- Stinker now has a victory theme, composed by mrcool909090!
- Fixed Stinker's clouds turning into an unused variation of the sprites.
- Fixed cloud spawn invincibility being a second shorter in duration than it should've been.