Arma 3
Operation Silverback
Showing 1-10 of 13 entries
< 1  2 >
Update: 20 Jan, 2016 @ 5:45am

- Fixed misaligned static object.
- Added Sharpshooter class from Marksmen DLC.

Update: 14 Mar, 2015 @ 6:02pm

- Fixed typo.

Update: 14 Mar, 2015 @ 8:23am

- Updated mission briefing and tasks.
- Moved insertion area to new location.
- Changed starting loadout.
- Made it impossible to kill QRF out of order.
- Reduced rain per player feedback.
- Added lots of objects to AAF base to make it feel more inhabited.
- Changed UAV location.

Update: 30 Sep, 2014 @ 10:38pm

- Fixed misaligned static object.
- Added fail state for friendly fire.
- Changed end mission music.

Update: 11 Apr, 2014 @ 5:18am

- Fixed misaligned static object.

Update: 10 Apr, 2014 @ 12:19am

- Reduced the amount of rain.

Update: 30 Mar, 2014 @ 7:36pm

- Added text dialogue between characters.
- Revamped mission situation to better make sense with the campaign storyline.
- Updated ORBAT groups and markers.
- Added zone restriction for wandering off.
- Tweaked time of day.

Update: 25 Mar, 2014 @ 12:06am

- Fixed broken task.
- Slightly modified establishing shot.

Update: 25 Mar, 2014 @ 12:05am

Nothing!

Update: 7 Mar, 2014 @ 3:50am

- Revamped tasks using scripts instead of modules. Should eliminate any weird inconsistencies in multiplayer.
- Updated ORBAT groups.
- Improved some AI behavior.
- Added additional mission briefing information.