Left 4 Dead 2

Left 4 Dead 2

KS-23
Showing 1-5 of 5 entries
Update: 18 Dec, 2014 @ 11:10pm

Removed unnecessary channels to reduce space

Update: 3 Mar, 2014 @ 9:33pm

This should hopefully be the last update.
-Smoothened the model's verticies
-Added a flashlight to the world model
-Adjusted particle adjustments
-Adjusted phong settings
-Adjusted Exponent, Specular and Phong textures

Update: 3 Mar, 2014 @ 3:29pm

-Further tweaks to the phong shading
-Adjusted envmap properties
-Adjusted Exponent, Specular and Phong textures.

Update: 3 Mar, 2014 @ 10:06am

-Modified the shading of the weapon
-Tweaked the exponent map to give the wooden areas a tighter shine and the metal areas more variety of light exposure
-Reduced global phong intensity

Update: 3 Mar, 2014 @ 12:01am