Rivals of Aether

Rivals of Aether

Mystia Lorelei
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Update: 30 Apr @ 7:02pm

v1.30

Fspec Changes:
- Lowered the Range of the move.
- Slightly Adjusted the location of the Grab Hitbox

Uspec Changes:
- Added Pratfall.

Physics Changes:
- Incresed her hitstun gravity: 0.4 > 0.45
- Jumps Speed decreased: 10.1 > 10
- Dash Speed decreased: 7 > 6.5
- Max Air Speed decreased: 5.8 > 5.5
- Air Acceleration decreased: 0.28 > 0.25

Bair Changes:
- Reduced Start up: 8f > 7f
- Reduced Endlag: 20 > 18
- Increased Landing Lag: 5 > 6
- Adjusted Window Lengths and Animations to match properly.

Utilt Changes:
- Added an extra hitbox to aid hitting low characters.
- Slightly Increased the Height of the 2nd Hit to make it more easy to hit.

Ustrong Changes:
- Changed the finisher sfx from crunch to crunch_water to give it more dystinction to it.
- Increased the finisher's Base Hitpause: 8 > 10

Ftilt Changes
- Increased the Width of the Hitbox by 4 Pixels.
- Angle Lowered: 58 > 55

Uair Changes:
- Increased the Width and Height of Hitbox 1 by 2 Pixels.
- Increased Landing Lag: 5 > 8
- Increased KBG: 0.65 > 0.7
- Increased Hitpause: 6 > 7
- Increased Hitpause Growth: 0.4 > 0.5
- Changed Second Hit's SFX.

Fair Changes:
- Hitbox Arrangement changed.
- Added a single frame of extra animation.
- Reduced Activity of the First hiboxes: 4f > 3f
- Added an extra Sourspot to the latter end of fair.
- Lowered KBG: 0.8 > 0.7
- Angle of all the Hitboxes has been made 45

Dattack Changes:
- Hitbox 1's BKB has been Decreased: 9 > 8
- Hitbox 1's KBG has been Increased: 0.4 > 0.6
- Hitbox 1's Base Hitpause Inceased: 6 > 7
- Hitbox 2's BKB has been Decreased: 9 > 8
- Slightly moved the Hitbox 1 to not cover the Sweetspot.
- Move's HSPEED has been lowered: 11 > 10

Nspec Changes:
- Increased Ending Lag: 10 > 12
- Nspec now has a 20 Frame cooldown upon being used

Jab Changes:
- Added code that allows you to turn around any tilt on whiff.
- Added a HSPEED value to Jab 2 Start up to allow the jab to be tilt boosted.
- Fixed Jab-Whiff Tilt-Buffering Reverse code so it actually works now.

Misc Changes:
- Mystia now has a Victory Theme!
- Mystia now has a Victory BG!
- Changed a lot of her sound-design; Added SFX to various moves like Nair; Ustrong, etc.

Update: 7 Feb, 2022 @ 1:31am

v1.29
- Jab doesn't crash the game anymore.

Update: 23 Jun, 2021 @ 8:56am

v1.28
- Hitting the foe with anything other than nspecial and fstrong will remove the foe's blind immunity after being wrap

Update: 23 Jun, 2021 @ 1:06am

v1.27
- The foe gains blind effect immunity for 24 frame after being wrapped

Update: 22 Jun, 2021 @ 12:51am

v1.26
- Nspecial doesn't blind if the foe is wrapped anymore.

Update: 27 Apr, 2021 @ 11:29pm

v1.25
FSTRONG
-angle 55 -> 45
-Kbs 1.05 -> 1

Familiar grab hit lockout 20 -> 15

ground_friction 0.3 -> 0.35 (this is made so she feels more controllable on the ground)

Update: 2 Mar, 2021 @ 10:49pm

v1.24
-Fstrong KBs 1.1 -> 1.05
-Ustrong KBs 0.9 -> 0.85

Update: 1 Mar, 2021 @ 12:38pm

v1.21
-Fspe angle 45 -> 50
KBs 0.85 -> 0.8

Update: 1 Mar, 2021 @ 11:34am

v1.20
-Dspe :startup 13 -> 12
endlag 22 -> 20
-Fstrong Bkb 8 -> 8.5
KBs 1.05 -> 1.1
-Dstrong Bkb 8 -> 9
KBs 0.95 -> 1
-Ustrong KBs 0.8 -> 0.9
lamprey hitbox has priority over body hitbox
Hitting an opponent will slow you down, to avoid hitting your opponent but missing the other hits by sliding away from them.
-Dair : time before airdodging out of the move 16 -> 10
-Fspecial KBS 0.7 -> 0.85
angle 50 -> 45
Fair : Sour Bkb 5 -> 6
Sweet Bkb 7 -> 8
Uair : Bkb 6 -> 7
Kbs 0.6 -> 0.65

Update: 26 Feb, 2021 @ 3:09am

v1.19
- Nair landing lag : 7 -> 5
- Uair and Bair landing lag : 6 -> 5